feat(db): seed settingCategories and settingDefinitions with graphics/display/audio/controls/gameplay

This commit is contained in:
2026-04-25 18:32:31 +08:00
parent b6eb005c73
commit 1b92aecdb8
+214
View File
@@ -1,7 +1,10 @@
import "dotenv/config"
import { drizzle } from "drizzle-orm/node-postgres"
import { Pool } from "pg"
import { eq } from "drizzle-orm"
import { hardware } from "./schema/hardware"
import { settingCategories } from "./schema/settingCategories"
import { settingDefinitions } from "./schema/settingDefinitions"
const pool = new Pool({
connectionString: process.env.DATABASE_URL,
@@ -10,6 +13,7 @@ const pool = new Pool({
const db = drizzle(pool)
async function seed() {
// ── Hardware ──────────────────────────────────────────────────────
console.log("Seeding hardware table...")
const devices = [
@@ -17,16 +21,19 @@ async function seed() {
slug: "steamdeck-oled",
name: "Steam Deck OLED",
deviceType: "handled" as const,
sortOrder: 0,
},
{
slug: "steamdeck-lcd",
name: "Steam Deck LCD",
deviceType: "handled" as const,
sortOrder: 1,
},
{
slug: "steam-machine",
name: "Steam Machine",
deviceType: "console" as const,
sortOrder: 2,
},
]
@@ -38,6 +45,213 @@ async function seed() {
}
console.log(`Seeded ${devices.length} hardware devices.`)
// ── Setting Categories ────────────────────────────────────────────
console.log("Seeding setting categories...")
const categories = [
{ name: "Graphics", slug: "graphics", sortOrder: 0 },
{ name: "Display", slug: "display", sortOrder: 1 },
{ name: "Audio", slug: "audio", sortOrder: 2 },
{ name: "Controls", slug: "controls", sortOrder: 3 },
{ name: "Gameplay", slug: "gameplay", sortOrder: 4 },
]
const insertedCategories: Record<string, string> = {} // slug → id
for (const cat of categories) {
const [inserted] = await db
.insert(settingCategories)
.values(cat)
.onConflictDoNothing({ target: settingCategories.slug })
.returning()
if (inserted) {
insertedCategories[cat.slug] = inserted.id
} else {
// Fetch existing
const existing = await db
.select()
.from(settingCategories)
.where(eq(settingCategories.slug, cat.slug))
.limit(1)
if (existing[0]) {
insertedCategories[cat.slug] = existing[0].id
}
}
}
console.log(`Seeded ${categories.length} setting categories.`)
// ── Setting Definitions ──────────────────────────────────────────
console.log("Seeding setting definitions...")
const definitions = [
// Graphics
{
categorySlug: "graphics",
name: "Resolution",
slug: "resolution",
inputType: "select" as const,
options: ["720p", "800p", "1080p", "1200p", "1440p", "4K"],
impactLevel: "major" as const,
sortOrder: 0,
},
{
categorySlug: "graphics",
name: "Texture Quality",
slug: "texture-quality",
inputType: "select" as const,
options: ["Low", "Medium", "High", "Ultra"],
impactLevel: "major" as const,
sortOrder: 1,
},
{
categorySlug: "graphics",
name: "Shadow Quality",
slug: "shadow-quality",
inputType: "select" as const,
options: ["Off", "Low", "Medium", "High", "Ultra"],
impactLevel: "major" as const,
sortOrder: 2,
},
{
categorySlug: "graphics",
name: "Anti-Aliasing",
slug: "anti-aliasing",
inputType: "select" as const,
options: ["Off", "FXAA", "TAA", "MSAA 2x", "MSAA 4x"],
impactLevel: "moderate" as const,
sortOrder: 3,
},
{
categorySlug: "graphics",
name: "Volumetric Fog",
slug: "volumetric-fog",
inputType: "toggle" as const,
options: null,
impactLevel: "moderate" as const,
sortOrder: 4,
},
{
categorySlug: "graphics",
name: "Motion Blur",
slug: "motion-blur",
inputType: "toggle" as const,
options: null,
impactLevel: "minor" as const,
sortOrder: 5,
},
// Display
{
categorySlug: "display",
name: "Refresh Rate",
slug: "refresh-rate",
inputType: "select" as const,
options: ["30Hz", "40Hz", "60Hz", "90Hz", "120Hz"],
impactLevel: "moderate" as const,
sortOrder: 0,
},
{
categorySlug: "display",
name: "V-Sync",
slug: "v-sync",
inputType: "toggle" as const,
options: null,
impactLevel: "moderate" as const,
sortOrder: 1,
},
{
categorySlug: "display",
name: "Frame Rate Limit",
slug: "frame-rate-limit",
inputType: "range" as const,
options: { min: 15, max: 120, step: 5 },
impactLevel: "minor" as const,
sortOrder: 2,
},
// Audio
{
categorySlug: "audio",
name: "Master Volume",
slug: "master-volume",
inputType: "range" as const,
options: { min: 0, max: 100, step: 5 },
impactLevel: "minor" as const,
sortOrder: 0,
},
{
categorySlug: "audio",
name: "SFX Volume",
slug: "sfx-volume",
inputType: "range" as const,
options: { min: 0, max: 100, step: 5 },
impactLevel: "minor" as const,
sortOrder: 1,
},
{
categorySlug: "audio",
name: "Music Volume",
slug: "music-volume",
inputType: "range" as const,
options: { min: 0, max: 100, step: 5 },
impactLevel: "minor" as const,
sortOrder: 2,
},
// Controls
{
categorySlug: "controls",
name: "Controller Vibration",
slug: "controller-vibration",
inputType: "toggle" as const,
options: null,
impactLevel: "minor" as const,
sortOrder: 0,
},
{
categorySlug: "controls",
name: "Aim Sensitivity",
slug: "aim-sensitivity",
inputType: "range" as const,
options: { min: 1, max: 10, step: 1 },
impactLevel: "minor" as const,
sortOrder: 1,
},
// Gameplay
{
categorySlug: "gameplay",
name: "Difficulty",
slug: "difficulty",
inputType: "select" as const,
options: ["Easy", "Normal", "Hard", "Extreme"],
impactLevel: "minor" as const,
sortOrder: 0,
},
]
let definitionCount = 0
for (const def of definitions) {
const categoryId = insertedCategories[def.categorySlug]
if (!categoryId) continue
await db
.insert(settingDefinitions)
.values({
categoryId,
name: def.name,
slug: def.slug,
inputType: def.inputType,
options: def.options,
impactLevel: def.impactLevel,
sortOrder: def.sortOrder,
})
.onConflictDoNothing({ target: settingDefinitions.slug })
definitionCount++
}
console.log(`Seeded ${definitionCount} setting definitions.`)
await pool.end()
}