feat: add anti-cheat awareness step to benchmark wizard
This commit is contained in:
@@ -5,6 +5,7 @@ import { useRouter } from "next/navigation"
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import { motion, AnimatePresence } from "motion/react"
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import { StepIndicator } from "@/components/wizard/step-indicator"
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import { HardwareStep } from "@/components/wizard/steps/hardware-step"
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import { AntiCheatStep } from "@/components/wizard/steps/anti-cheat-step"
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import { PerformanceStep, type PerformanceData } from "@/components/wizard/steps/performance-step"
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import { SettingsStep } from "@/components/wizard/steps/settings-step"
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import { EnvironmentStep, type EnvironmentData } from "@/components/wizard/steps/environment-step"
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@@ -14,19 +15,28 @@ import { performanceEntries } from "@/lib/db/schema"
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const STEPS = [
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{ label: "Hardware", tooltip: "Choose the hardware you tested this game on" },
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{ label: "Anti-Cheat", tooltip: "Review anti-cheat compatibility for your selected hardware" },
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{ label: "Performance", tooltip: "Enter the performance metrics you observed. FPS Average is required." },
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{ label: "Settings", tooltip: "Configure the game settings you used. Add categories and settings to help others replicate your setup." },
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{ label: "Environment", tooltip: "Specify the software environment and any launch options used" },
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{ label: "Review", tooltip: "Review your entry before submitting. Add any additional notes." },
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]
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interface PlatformSupportEntry {
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hardwareSlug: string
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antiCheatRelevant: boolean
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antiCheatStatus: "none" | "supported" | "unsupported" | "unknown"
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antiCheatName: string | null
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}
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interface GameEntryWizardProps {
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gameId: string
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gameVersionId: string
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editEntry?: typeof performanceEntries.$inferSelect | null
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platformSupport: PlatformSupportEntry[]
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}
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export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryWizardProps) {
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export function GameEntryWizard({ gameId, gameVersionId, editEntry, platformSupport }: GameEntryWizardProps) {
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const router = useRouter()
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const [currentStep, setCurrentStep] = useState(0)
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const [isSubmitting, setIsSubmitting] = useState(false)
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@@ -37,7 +47,8 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
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const [hardwareSlug, setHardwareSlug] = useState(editEntry?.hardwareSlug ?? "")
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const [hardwareName, setHardwareName] = useState("")
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// Step 2: Performance
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// Step 2: Anti-Cheat (informational)
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// Step 3: Performance
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const [performance, setPerformance] = useState<PerformanceData>(
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editEntry
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? {
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@@ -51,12 +62,12 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
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: {},
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)
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// Step 3: Settings
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// Step 4: Settings
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const [settingsJson, setSettingsJson] = useState<SettingCategory[]>(
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editEntry?.settingsJson ?? [],
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)
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// Step 4: Environment
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// Step 5: Environment
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const [environment, setEnvironment] = useState<EnvironmentData>(
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editEntry
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? {
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@@ -75,7 +86,7 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
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},
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)
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// Step 5: Notes
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// Step 6: Notes
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const [userNotes, setUserNotes] = useState(editEntry?.userNotes ?? "")
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// Fetch hardware name when slug changes
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@@ -122,12 +133,14 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
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case 0:
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return hardwareSlug !== ""
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case 1:
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return performance.fpsAvg !== undefined && performance.fpsAvg > 0
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return true // Anti-cheat is informational
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case 2:
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return true // Settings are optional
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return performance.fpsAvg !== undefined && performance.fpsAvg > 0
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case 3:
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return true // Environment is optional
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return true // Settings are optional
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case 4:
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return true // Environment is optional
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case 5:
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return true
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default:
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return false
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@@ -250,15 +263,18 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
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<HardwareStep value={hardwareSlug} onChange={handleHardwareChange} />
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)}
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{currentStep === 1 && (
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<PerformanceStep value={performance} onChange={setPerformance} />
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<AntiCheatStep hardwareSlug={hardwareSlug} platformSupport={platformSupport} />
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)}
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{currentStep === 2 && (
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<SettingsStep value={settingsJson} onChange={setSettingsJson} />
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<PerformanceStep value={performance} onChange={setPerformance} />
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)}
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{currentStep === 3 && (
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<EnvironmentStep value={environment} onChange={setEnvironment} />
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<SettingsStep value={settingsJson} onChange={setSettingsJson} />
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)}
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{currentStep === 4 && (
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<EnvironmentStep value={environment} onChange={setEnvironment} />
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)}
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{currentStep === 5 && (
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<ReviewStep
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data={{
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hardwareSlug,
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@@ -278,7 +294,7 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
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</AnimatePresence>
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{/* Navigation Buttons */}
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{currentStep < 4 && (
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{currentStep < 5 && (
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<div className="flex justify-between">
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<button
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type="button"
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@@ -0,0 +1,96 @@
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"use client"
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import { Shield, ShieldCheck, ShieldX, ShieldQuestion } from "lucide-react"
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import { cn } from "@/lib/utils"
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interface PlatformSupportEntry {
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hardwareSlug: string
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antiCheatRelevant: boolean
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antiCheatStatus: "none" | "supported" | "unsupported" | "unknown"
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antiCheatName: string | null
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}
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interface AntiCheatStepProps {
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hardwareSlug: string
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platformSupport: PlatformSupportEntry[]
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}
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const statusConfig = {
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supported: {
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icon: ShieldCheck,
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label: "Supported",
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color: "border-green-500/30 bg-green-500/10",
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textColor: "text-green-400",
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message: "This game's anti-cheat supports Linux/SteamOS. Multiplayer should work.",
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},
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unsupported: {
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icon: ShieldX,
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label: "Unsupported",
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color: "border-red-500/30 bg-red-500/10",
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textColor: "text-red-400",
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message: "This game's anti-cheat does not support Linux/SteamOS. Multiplayer may not work.",
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},
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unknown: {
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icon: ShieldQuestion,
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label: "Unknown",
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color: "border-yellow-500/30 bg-yellow-500/10",
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textColor: "text-yellow-400",
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message: "Anti-cheat compatibility is unknown. Multiplayer may or may not work.",
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},
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none: {
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icon: Shield,
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label: "None",
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color: "border-zinc-500/30 bg-zinc-500/10",
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textColor: "text-zinc-400",
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message: "No anti-cheat detected for this game.",
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},
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} as const
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export function AntiCheatStep({ hardwareSlug, platformSupport }: AntiCheatStepProps) {
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const support = platformSupport.find((p) => p.hardwareSlug === hardwareSlug)
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if (!hardwareSlug) {
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return (
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<div className="flex flex-col items-center justify-center py-16">
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<Shield className="h-8 w-8 text-text/30 mb-4" />
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<p className="text-sm text-text/60">Please select a hardware device first.</p>
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</div>
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)
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}
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if (!support || !support.antiCheatRelevant) {
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return (
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<div className="flex flex-col items-center justify-center py-16">
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<Shield className="h-8 w-8 text-text/30 mb-4" />
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<p className="text-sm text-text/60">No anti-cheat information for this hardware device.</p>
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</div>
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)
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}
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const config = statusConfig[support.antiCheatStatus]
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const Icon = config.icon
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return (
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<div className="space-y-6">
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<div className="flex items-start gap-3">
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<Shield className="h-4 w-4 text-primary mt-0.5 flex-shrink-0" />
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<div>
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<h3 className="text-sm font-semibold text-text">Anti-Cheat Status</h3>
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<p className="text-xs text-text/60 mt-1">
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Check the anti-cheat compatibility for your selected hardware before submitting.
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</p>
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</div>
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</div>
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<div className={cn("rounded-lg border p-4", config.color)}>
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<div className="flex items-center gap-2">
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<Icon className={cn("h-5 w-5", config.textColor)} />
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<h4 className="font-medium">
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Anti-Cheat: {support.antiCheatName || config.label}
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</h4>
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</div>
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<p className={cn("mt-2 text-sm", config.textColor)}>{config.message}</p>
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</div>
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</div>
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)
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}
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@@ -1,4 +1,5 @@
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export { HardwareStep } from "./hardware-step"
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export { AntiCheatStep } from "./anti-cheat-step"
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export { PerformanceStep, type PerformanceData } from "./performance-step"
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export { SettingsStep } from "./settings-step"
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export { EnvironmentStep, type EnvironmentData } from "./environment-step"
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