feat: add anti-cheat awareness step to benchmark wizard

This commit is contained in:
2026-04-30 20:40:45 +08:00
parent 5f4d618d85
commit 1bfddafde4
4 changed files with 138 additions and 13 deletions
+28 -12
View File
@@ -5,6 +5,7 @@ import { useRouter } from "next/navigation"
import { motion, AnimatePresence } from "motion/react"
import { StepIndicator } from "@/components/wizard/step-indicator"
import { HardwareStep } from "@/components/wizard/steps/hardware-step"
import { AntiCheatStep } from "@/components/wizard/steps/anti-cheat-step"
import { PerformanceStep, type PerformanceData } from "@/components/wizard/steps/performance-step"
import { SettingsStep } from "@/components/wizard/steps/settings-step"
import { EnvironmentStep, type EnvironmentData } from "@/components/wizard/steps/environment-step"
@@ -14,19 +15,28 @@ import { performanceEntries } from "@/lib/db/schema"
const STEPS = [
{ label: "Hardware", tooltip: "Choose the hardware you tested this game on" },
{ label: "Anti-Cheat", tooltip: "Review anti-cheat compatibility for your selected hardware" },
{ label: "Performance", tooltip: "Enter the performance metrics you observed. FPS Average is required." },
{ label: "Settings", tooltip: "Configure the game settings you used. Add categories and settings to help others replicate your setup." },
{ label: "Environment", tooltip: "Specify the software environment and any launch options used" },
{ label: "Review", tooltip: "Review your entry before submitting. Add any additional notes." },
]
interface PlatformSupportEntry {
hardwareSlug: string
antiCheatRelevant: boolean
antiCheatStatus: "none" | "supported" | "unsupported" | "unknown"
antiCheatName: string | null
}
interface GameEntryWizardProps {
gameId: string
gameVersionId: string
editEntry?: typeof performanceEntries.$inferSelect | null
platformSupport: PlatformSupportEntry[]
}
export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryWizardProps) {
export function GameEntryWizard({ gameId, gameVersionId, editEntry, platformSupport }: GameEntryWizardProps) {
const router = useRouter()
const [currentStep, setCurrentStep] = useState(0)
const [isSubmitting, setIsSubmitting] = useState(false)
@@ -37,7 +47,8 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
const [hardwareSlug, setHardwareSlug] = useState(editEntry?.hardwareSlug ?? "")
const [hardwareName, setHardwareName] = useState("")
// Step 2: Performance
// Step 2: Anti-Cheat (informational)
// Step 3: Performance
const [performance, setPerformance] = useState<PerformanceData>(
editEntry
? {
@@ -51,12 +62,12 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
: {},
)
// Step 3: Settings
// Step 4: Settings
const [settingsJson, setSettingsJson] = useState<SettingCategory[]>(
editEntry?.settingsJson ?? [],
)
// Step 4: Environment
// Step 5: Environment
const [environment, setEnvironment] = useState<EnvironmentData>(
editEntry
? {
@@ -75,7 +86,7 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
},
)
// Step 5: Notes
// Step 6: Notes
const [userNotes, setUserNotes] = useState(editEntry?.userNotes ?? "")
// Fetch hardware name when slug changes
@@ -122,12 +133,14 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
case 0:
return hardwareSlug !== ""
case 1:
return performance.fpsAvg !== undefined && performance.fpsAvg > 0
return true // Anti-cheat is informational
case 2:
return true // Settings are optional
return performance.fpsAvg !== undefined && performance.fpsAvg > 0
case 3:
return true // Environment is optional
return true // Settings are optional
case 4:
return true // Environment is optional
case 5:
return true
default:
return false
@@ -250,15 +263,18 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
<HardwareStep value={hardwareSlug} onChange={handleHardwareChange} />
)}
{currentStep === 1 && (
<PerformanceStep value={performance} onChange={setPerformance} />
<AntiCheatStep hardwareSlug={hardwareSlug} platformSupport={platformSupport} />
)}
{currentStep === 2 && (
<SettingsStep value={settingsJson} onChange={setSettingsJson} />
<PerformanceStep value={performance} onChange={setPerformance} />
)}
{currentStep === 3 && (
<EnvironmentStep value={environment} onChange={setEnvironment} />
<SettingsStep value={settingsJson} onChange={setSettingsJson} />
)}
{currentStep === 4 && (
<EnvironmentStep value={environment} onChange={setEnvironment} />
)}
{currentStep === 5 && (
<ReviewStep
data={{
hardwareSlug,
@@ -278,7 +294,7 @@ export function GameEntryWizard({ gameId, gameVersionId, editEntry }: GameEntryW
</AnimatePresence>
{/* Navigation Buttons */}
{currentStep < 4 && (
{currentStep < 5 && (
<div className="flex justify-between">
<button
type="button"