fix: sequential sync with 1.5s delay to avoid Steam rate limiting
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+6
-2
@@ -171,8 +171,12 @@ export async function syncSteamGame(
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url.searchParams.set("l", "en")
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const res = await fetch(url.toString(), {
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headers: { Accept: "application/json" },
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signal: AbortSignal.timeout(10000),
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headers: {
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Accept: "application/json",
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"User-Agent": "DeckyVault/1.0",
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"Accept-Language": "en-US,en;q=0.9",
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},
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signal: AbortSignal.timeout(15000),
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})
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if (res.status === 429) {
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