feat: add public dashboard API routes for trending, best new, most tested, most reported

This commit is contained in:
2026-05-09 13:07:52 +08:00
parent 5bc85aa850
commit 2f4f0250df
3 changed files with 150 additions and 0 deletions
+2
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@@ -32,6 +32,7 @@ import { communitySuggestionRoutes } from "@/lib/api/community-suggestions"
import { gamesListingRoutes } from "@/lib/api/games-listing" import { gamesListingRoutes } from "@/lib/api/games-listing"
import { steamgridProxyRoutes } from "@/lib/api/steamgrid-proxy" import { steamgridProxyRoutes } from "@/lib/api/steamgrid-proxy"
import { dashboardRoutes } from "@/lib/api/dashboard" import { dashboardRoutes } from "@/lib/api/dashboard"
import { dashboardPublicRoutes } from "@/lib/api/dashboard-public"
import { savedFilterRoutes } from "@/lib/api/saved-filters" import { savedFilterRoutes } from "@/lib/api/saved-filters"
import { cronRoutes } from "@/lib/api/cron" import { cronRoutes } from "@/lib/api/cron"
import { profilePhotoRoutes } from "@/lib/api/profile-photo" import { profilePhotoRoutes } from "@/lib/api/profile-photo"
@@ -122,6 +123,7 @@ export const app = new Elysia({ prefix: "/api" })
.use(cronRoutes) .use(cronRoutes)
// Dashboard // Dashboard
.use(dashboardRoutes) .use(dashboardRoutes)
.use(dashboardPublicRoutes)
// Root // Root
.get("/", () => ({ .get("/", () => ({
name: "DeckyVault API", name: "DeckyVault API",
+147
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@@ -0,0 +1,147 @@
import { Elysia, t } from "elysia"
import { db } from "@/lib/db/index"
import {
games,
gameVersions,
performanceEntries,
gameComments,
reports,
} from "@/lib/db/schema"
import { eq, and, gte, sql, desc, count } from "drizzle-orm"
const SEVEN_DAYS_AGO = new Date(Date.now() - 7 * 24 * 60 * 60 * 1000)
const NINETY_DAYS_AGO = new Date(Date.now() - 90 * 24 * 60 * 60 * 1000)
export const dashboardPublicRoutes = new Elysia({ prefix: "/dashboard" })
// ── Trending Games (7-day activity) ────────────────────────────────
.get(
"/trending",
async () => {
const trending = await db.execute(sql`
WITH recent_benchmarks AS (
SELECT gv.game_id, COUNT(*) AS cnt
FROM performance_entries pe
JOIN game_versions gv ON pe.version_id = gv.id
WHERE pe.is_removed = false
AND pe.created_at >= ${SEVEN_DAYS_AGO}
GROUP BY gv.game_id
),
recent_comments AS (
SELECT gc.game_id, COUNT(*) AS cnt
FROM game_comments gc
WHERE gc.is_removed = false
AND gc.created_at >= ${SEVEN_DAYS_AGO}
GROUP BY gc.game_id
),
recent_upvotes AS (
SELECT gv.game_id, SUM(pe.upvotes) AS total_upvotes
FROM performance_entries pe
JOIN game_versions gv ON pe.version_id = gv.id
WHERE pe.is_removed = false
AND pe.updated_at >= ${SEVEN_DAYS_AGO}
GROUP BY gv.game_id
)
SELECT
g.id,
g.title,
g.capsule_image,
g.header_image,
g.playability_status,
COALESCE(rb.cnt, 0) AS benchmark_count,
COALESCE(rc.cnt, 0) AS comment_count,
COALESCE(ru.total_upvotes, 0) AS upvote_count,
(COALESCE(rb.cnt, 0) * 3 + COALESCE(rc.cnt, 0) * 2 + COALESCE(ru.total_upvotes, 0) * 1) AS activity_score
FROM games g
LEFT JOIN recent_benchmarks rb ON rb.game_id = g.id
LEFT JOIN recent_comments rc ON rc.game_id = g.id
LEFT JOIN recent_upvotes ru ON ru.game_id = g.id
WHERE (rb.cnt IS NOT NULL OR rc.cnt IS NOT NULL OR ru.total_upvotes IS NOT NULL)
ORDER BY activity_score DESC
LIMIT 10
`)
return trending.rows
},
)
// ── Best Performing New Releases ─────────────────────────────────
.get(
"/best-new-releases",
async () => {
const results = await db.execute(sql`
SELECT
g.id,
g.title,
g.capsule_image,
g.header_image,
g.release_date,
g.created_at,
g.playability_status,
AVG(pe.fps_avg) AS avg_fps,
COUNT(pe.id) AS benchmark_count
FROM games g
JOIN game_versions gv ON gv.game_id = g.id
JOIN performance_entries pe ON pe.version_id = gv.id
WHERE pe.is_removed = false
AND (g.created_at >= ${new Date(Date.now() - 30 * 24 * 60 * 60 * 1000)}
OR g.release_date IS NOT NULL)
GROUP BY g.id, g.title, g.capsule_image, g.header_image, g.release_date, g.created_at, g.playability_status
HAVING COUNT(pe.id) >= 3
ORDER BY avg_fps DESC
LIMIT 10
`)
return results.rows
},
)
// ── Most Tested Games ─────────────────────────────────────────────
.get(
"/most-tested",
async () => {
const results = await db.execute(sql`
SELECT
g.id,
g.title,
g.capsule_image,
g.header_image,
g.playability_status,
COUNT(pe.id) AS benchmark_count
FROM games g
JOIN game_versions gv ON gv.game_id = g.id
JOIN performance_entries pe ON pe.version_id = gv.id
WHERE pe.is_removed = false
GROUP BY g.id, g.title, g.capsule_image, g.header_image, g.playability_status
ORDER BY benchmark_count DESC
LIMIT 10
`)
return results.rows
},
)
// ── Most Reported Games ────────────────────────────────────────────
.get(
"/most-reported",
async () => {
const results = await db.execute(sql`
SELECT
g.id,
g.title,
g.capsule_image,
g.header_image,
COUNT(DISTINCT r.id) AS report_count
FROM games g
JOIN game_versions gv ON gv.game_id = g.id
JOIN performance_entries pe ON pe.version_id = gv.id
JOIN reports r ON r.entry_id = pe.id
WHERE r.status = 'open'
GROUP BY g.id, g.title, g.capsule_image, g.header_image
ORDER BY report_count DESC
LIMIT 10
`)
return results.rows
},
)
+1
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@@ -22,5 +22,6 @@ export { steamReviewRoutes } from "./steam-reviews"
export { communitySuggestionRoutes } from "./community-suggestions" export { communitySuggestionRoutes } from "./community-suggestions"
export { savedFilterRoutes } from "./saved-filters" export { savedFilterRoutes } from "./saved-filters"
export { dashboardRoutes } from "./dashboard" export { dashboardRoutes } from "./dashboard"
export { dashboardPublicRoutes } from "./dashboard-public"
export { cronRoutes } from "./cron" export { cronRoutes } from "./cron"
export { profilePhotoRoutes } from "./profile-photo" export { profilePhotoRoutes } from "./profile-photo"