fix: add notNull constraints to playability fields
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@@ -53,8 +53,8 @@ export const gamePlatformSupport = pgTable(
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.notNull(),
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// Per-device playability
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playabilityStatus: playabilityStatusEnum("playability_status").default("unknown"),
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playabilityOverride: boolean("playability_override").default(false),
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playabilityStatus: playabilityStatusEnum("playability_status").default("unknown").notNull(),
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playabilityOverride: boolean("playability_override").default(false).notNull(),
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playabilityCalculatedAt: timestamp("playability_calculated_at"),
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createdAt: timestamp("created_at").defaultNow().notNull(),
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