feat(landing): add recently added benchmarks section, reorder sections, add PlayabilityBadge and performance tags to cards

This commit is contained in:
2026-05-15 01:37:06 +08:00
parent 1e546ca007
commit 4ace385a6e
+115 -93
View File
@@ -4,8 +4,16 @@ import { AnimatePresence, motion } from "motion/react"
import { useState, useEffect } from "react"
import Link from "next/link"
import Image from "next/image"
import { Gamepad2Icon, SearchIcon, TrendingUpIcon, SparklesIcon, GaugeIcon, FlagIcon } from "lucide-react"
import {
Gamepad2Icon,
SearchIcon,
TrendingUpIcon,
GaugeIcon,
ClockIcon,
} from "lucide-react"
import { useRouter } from "next/navigation"
import { PlayabilityBadge } from "@/components/playability-badge"
import { cn } from "@/lib/utils"
interface GameCard {
id: string
@@ -24,28 +32,30 @@ interface GameCard {
}
interface SectionData {
recentBenchmarks: GameCard[]
trending: GameCard[]
bestNewReleases: GameCard[]
mostTested: GameCard[]
mostReported: GameCard[]
}
function SkeletonSections() {
return (
<>
{[1, 2, 3].map((i) => (
<div key={i} className="space-y-3">
<div className="h-5 w-48 bg-text/5 rounded animate-pulse" />
<div className="flex gap-3 overflow-x-auto pb-2">
<div
key={i}
className='space-y-3'
>
<div className='h-5 w-48 bg-text/5 rounded animate-pulse' />
<div className='flex gap-3 overflow-x-auto pb-2'>
{[1, 2, 3, 4].map((j) => (
<div
key={j}
className="shrink-0 w-36 sm:w-44 rounded-xl bg-text/3 border border-border animate-pulse"
className='shrink-0 w-36 sm:w-44 rounded-xl bg-text/3 border border-border animate-pulse'
>
<div className="aspect-[2/3] bg-text/5 rounded-t-xl" />
<div className="p-3 space-y-2">
<div className="h-3 bg-text/5 rounded w-3/4" />
<div className="h-2 bg-text/5 rounded w-1/2" />
<div className='aspect-[2/3] bg-text/5 rounded-t-xl' />
<div className='p-3 space-y-2'>
<div className='h-3 bg-text/5 rounded w-3/4' />
<div className='h-2 bg-text/5 rounded w-1/2' />
</div>
</div>
))}
@@ -56,27 +66,6 @@ function SkeletonSections() {
)
}
function PlayabilityDot({ status }: { status: string }) {
const colors: Record<string, string> = {
great: "bg-green-500",
playable: "bg-blue-500",
needs_tweaks: "bg-yellow-500",
unplayable: "bg-red-500",
}
const labels: Record<string, string> = {
great: "Plays Great",
playable: "Playable",
needs_tweaks: "Needs Tweaks",
unplayable: "Unplayable",
}
return (
<span
className={`inline-block w-2.5 h-2.5 rounded-full ${colors[status] || "bg-text/20"}`}
title={labels[status] || status}
/>
)
}
function GameSection({
title,
icon: Icon,
@@ -112,16 +101,18 @@ function GameSection({
transition={{ duration: 0.4 }}
className={muted ? "opacity-70" : ""}
>
<div className="flex items-center gap-2 mb-4">
<div className="border-l-2 border-primary pl-3">
<div className="flex items-center gap-2">
<div className='flex items-center gap-2 mb-4'>
<div className='border-l-2 border-primary pl-3'>
<div className='flex items-center gap-2'>
<Icon className={`h-4 w-4 ${accentColor}`} />
<h2 className="text-sm font-semibold text-text/80">{title}</h2>
<h2 className='text-sm font-semibold text-text/80'>
{title}
</h2>
</div>
</div>
</div>
<div className="flex gap-3 overflow-x-auto pb-2 -mx-1 px-1 scrollbar-thin">
<div className='flex gap-3 overflow-x-auto pb-2 -mx-1 px-1 scrollbar-thin'>
{games.map((game, idx) => (
<motion.div
key={game.id}
@@ -131,36 +122,71 @@ function GameSection({
transition={{ duration: 0.3, delay: idx * 0.05 }}
whileHover={{ scale: 1.03 }}
whileTap={{ scale: 0.98 }}
className="group shrink-0 w-36 sm:w-44 rounded-xl bg-text/3 border border-border hover:border-text/30 hover:bg-text/[0.06] transition-colors cursor-pointer overflow-hidden"
className='group shrink-0 w-36 sm:w-44 rounded-xl bg-text/3 border border-border hover:border-text/30 hover:bg-text/6 transition-colors cursor-pointer overflow-hidden'
onClick={() => router.push(`/game/${game.id}?sync=1`)}
>
<div className="relative aspect-[2/3] bg-text/10 overflow-hidden">
<div className='relative aspect-2/3 bg-text/10 overflow-hidden'>
{game.capsule_image ? (
<Image
src={game.capsule_image}
alt={game.title}
fill
className="object-cover group-hover:scale-105 transition-transform duration-300"
sizes="(max-width: 640px) 144px, 176px"
className='object-cover group-hover:scale-105 transition-transform duration-300'
sizes='(max-width: 640px) 144px, 176px'
/>
) : (
<div className="w-full h-full flex items-center justify-center">
<Gamepad2Icon className="h-8 w-8 text-text/15" />
<div className='w-full h-full flex items-center justify-center'>
<Gamepad2Icon className='h-8 w-8 text-text/15' />
</div>
)}
{game.playability_status && game.playability_status !== "unknown" && (
<div className="absolute top-1.5 right-1.5">
<PlayabilityDot status={game.playability_status} />
{/* Playability badge pinned at bottom of image */}
{game.playability_status &&
game.playability_status !== "unknown" && (
<div className='absolute bottom-1.5 left-1.5 right-1.5'>
<PlayabilityBadge
status={game.playability_status as "great" | "playable" | "needs_tweaks" | "unplayable" | "unknown" | null}
compact
showLabel
className='text-[10px] px-1.5 py-0.5 w-full justify-center'
/>
</div>
)}
</div>
<div className="p-2.5 space-y-1.5">
<h3 className="text-xs font-semibold text-text line-clamp-2 leading-tight group-hover:text-primary transition-colors">
<div className='p-2.5 space-y-1.5'>
<h3 className='text-xs font-semibold text-text line-clamp-2 leading-tight group-hover:text-primary transition-colors'>
{game.title}
</h3>
<p className={`text-[10px] ${accentColor} font-medium`}>
{formatStat((game as unknown as Record<string, unknown>)[statKey])}
{/* Performance badges */}
{game.avg_fps !== undefined && game.avg_fps !== null && (
<div className='flex flex-wrap gap-1'>
{game.avg_fps >= 60 ? (
<span className='inline-flex items-center gap-1 px-1.5 py-0.5 rounded-full bg-green-500/10 border border-green-500/20 text-green-400 text-[9px] font-semibold leading-tight'>
RAW PERFORMER
</span>
) : game.avg_fps < 30 ? (
<span className='inline-flex items-center gap-1 px-1.5 py-0.5 rounded-full bg-red-500/10 border border-red-500/20 text-red-400 text-[9px] font-semibold leading-tight'>
POOR PERFORMANCE
</span>
) : null}
<span className='inline-flex items-center gap-0.5 text-[9px] text-text/50 font-medium'>
{Math.round(game.avg_fps)}fps
</span>
</div>
)}
<p
className={`text-[10px] ${accentColor} font-medium`}
>
{formatStat(
(
game as unknown as Record<
string,
unknown
>
)[statKey],
)}
</p>
</div>
</motion.div>
@@ -179,10 +205,9 @@ export default function Landing() {
// Landing section state
const [sections, setSections] = useState<SectionData>({
recentBenchmarks: [],
trending: [],
bestNewReleases: [],
mostTested: [],
mostReported: [],
})
const [sectionsLoading, setSectionsLoading] = useState(true)
@@ -199,18 +224,23 @@ export default function Landing() {
let cancelled = false
async function fetchSections() {
try {
const [trending, bestNew, mostTested, mostReported] = await Promise.all([
fetch("/api/dashboard/trending").then(r => r.ok ? r.json() : []),
fetch("/api/dashboard/best-new-releases").then(r => r.ok ? r.json() : []),
fetch("/api/dashboard/most-tested").then(r => r.ok ? r.json() : []),
fetch("/api/dashboard/most-reported").then(r => r.ok ? r.json() : []),
const [recentBenchmarks, trending, mostTested] =
await Promise.all([
fetch("/api/dashboard/recent-benchmarks").then((r) =>
r.ok ? r.json() : [],
),
fetch("/api/dashboard/trending").then((r) =>
r.ok ? r.json() : [],
),
fetch("/api/dashboard/most-tested").then((r) =>
r.ok ? r.json() : [],
),
])
if (!cancelled) {
setSections({
recentBenchmarks: Array.isArray(recentBenchmarks) ? recentBenchmarks : [],
trending: Array.isArray(trending) ? trending : [],
bestNewReleases: Array.isArray(bestNew) ? bestNew : [],
mostTested: Array.isArray(mostTested) ? mostTested : [],
mostReported: Array.isArray(mostReported) ? mostReported : [],
})
}
} catch {
@@ -220,7 +250,9 @@ export default function Landing() {
}
}
fetchSections()
return () => { cancelled = true }
return () => {
cancelled = true
}
}, [])
const handleSearchSubmit = () => {
@@ -241,7 +273,7 @@ export default function Landing() {
{/* ── Hero Section ── */}
<section
id='hero'
className='w-full min-h-[calc(100svh-10svh)] flex flex-col items-center justify-center relative p-4'
className='w-full min-h-[70svh] mt-[10svh] flex flex-col items-center justify-center relative p-4'
>
<motion.h1
initial={{ opacity: 0 }}
@@ -337,56 +369,46 @@ export default function Landing() {
>
Github.
</Link>
<span className="opacity-60">v{process.env.NEXT_PUBLIC_APP_VERSION}</span>
<span className='opacity-60'>
v{process.env.NEXT_PUBLIC_APP_VERSION}
</span>
</motion.small>
</section>
{/* ── Landing Sections ── */}
<div className="w-full max-w-7xl mx-auto px-4 pb-12 space-y-10">
<div className='w-full max-w-7xl mx-auto px-4 pb-12 space-y-10'>
{sectionsLoading ? (
<SkeletonSections />
) : (
<>
{sections.trending.length > 0 && (
{sections.recentBenchmarks.length > 0 && (
<GameSection
title="Trending This Week"
icon={TrendingUpIcon}
games={sections.trending}
statKey="benchmark_count"
statLabel="benchmarks this week"
accentColor="text-orange-400"
title='Recently Added Benchmarks'
icon={ClockIcon}
games={sections.recentBenchmarks}
statKey='benchmark_count'
statLabel='benchmarks'
accentColor='text-violet-400'
/>
)}
{sections.bestNewReleases.length > 0 && (
{sections.trending.length > 0 && (
<GameSection
title="Best Performing New Releases"
icon={SparklesIcon}
games={sections.bestNewReleases}
statKey="avg_fps"
statLabel="avg FPS"
statFormatter={(v) => `${Math.round(Number(v))} FPS`}
accentColor="text-green-400"
title='Trending This Week'
icon={TrendingUpIcon}
games={sections.trending}
statKey='benchmark_count'
statLabel='benchmarks this week'
accentColor='text-orange-400'
/>
)}
{sections.mostTested.length > 0 && (
<GameSection
title="Most Tested Games"
title='Most Tested Games'
icon={GaugeIcon}
games={sections.mostTested}
statKey="benchmark_count"
statLabel="benchmarks"
accentColor="text-blue-400"
/>
)}
{sections.mostReported.length > 0 && (
<GameSection
title="Most Reported Games"
icon={FlagIcon}
games={sections.mostReported}
statKey="report_count"
statLabel="open reports"
accentColor="text-red-400"
muted
statKey='benchmark_count'
statLabel='benchmarks'
accentColor='text-blue-400'
/>
)}
</>