fix: accept steamAppId=0 in games lookup, treat 400 as valid key in plugin test
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@@ -11,7 +11,7 @@ export const gamesLookupRoutes = new Elysia({
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async ({ query, set }) => {
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async ({ query, set }) => {
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const { steamAppId } = query
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const { steamAppId } = query
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if (!steamAppId) {
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if (steamAppId === undefined || steamAppId === null) {
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set.status = 400
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set.status = 400
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return { error: "steamAppId query parameter is required" }
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return { error: "steamAppId query parameter is required" }
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}
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}
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@@ -406,8 +406,8 @@ benchmark_percentiles=97,AVG,1,0.1
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except urllib.error.HTTPError as e:
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except urllib.error.HTTPError as e:
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if e.code == 401:
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if e.code == 401:
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return {"valid": False, "error": "Invalid API key"}
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return {"valid": False, "error": "Invalid API key"}
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elif e.code == 404:
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elif e.code in (400, 404):
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return {"valid": True} # Key works, just no game with ID 0
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return {"valid": True} # Key works, just bad request or no game with ID 0
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else:
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else:
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return {"valid": False, "error": f"Server returned status {e.code}"}
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return {"valid": False, "error": f"Server returned status {e.code}"}
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except urllib.error.URLError as e:
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except urllib.error.URLError as e:
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