feat(db): add performance entries and game platform support schemas
- Create performanceEntries table with FPS metrics, environment details, feature flags (FSR, frame gen), load times, settings JSON, and moderation - Create gamePlatformSupport table with Proton/anti-cheat status enums and composite unique constraint on (gameId, hardwareSlug) - Update schema barrel export to include both new tables
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import {
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boolean,
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pgEnum,
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pgTable,
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text,
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timestamp,
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unique,
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} from "drizzle-orm/pg-core"
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import { games } from "./games"
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import { hardware } from "./hardware"
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export const protonStatusEnum = pgEnum("proton_status", [
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"native",
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"proton",
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"unsupported",
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"unknown",
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])
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export const antiCheatStatusEnum = pgEnum("anti_cheat_status", [
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"none",
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"supported",
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"unsupported",
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"unknown",
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])
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export const gamePlatformSupport = pgTable(
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"game_platform_support",
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{
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id: text("id")
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.primaryKey()
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.$defaultFn(() => crypto.randomUUID()),
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gameId: text("game_id")
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.notNull()
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.references(() => games.id, { onDelete: "cascade" }),
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hardwareSlug: text("hardware_slug")
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.notNull()
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.references(() => hardware.slug, { onDelete: "restrict" }),
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// Compatibility
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isSupported: boolean("is_supported").default(false).notNull(),
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protonStatus: protonStatusEnum("proton_status")
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.default("unknown")
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.notNull(),
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// Anti-cheat details
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antiCheatRelevant: boolean("anti_cheat_relevant")
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.default(false)
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.notNull(),
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antiCheatName: text("anti_cheat_name"),
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antiCheatVersion: text("anti_cheat_version"),
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antiCheatStatus: antiCheatStatusEnum("anti_cheat_status")
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.default("unknown")
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.notNull(),
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createdAt: timestamp("created_at").defaultNow().notNull(),
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updatedAt: timestamp("updated_at").defaultNow().notNull(),
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},
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(table) => [
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unique("game_hardware_unique").on(table.gameId, table.hardwareSlug),
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]
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)
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