fix: sync modal now fills viewport via portal and persists after completion

This commit is contained in:
2026-04-29 12:26:08 +08:00
parent e49908cd73
commit b2be929f63
+60 -11
View File
@@ -1,6 +1,7 @@
"use client" "use client"
import { useEffect, useRef, useState } from "react" import { useEffect, useRef, useState } from "react"
import { createPortal } from "react-dom"
import Image from "next/image" import Image from "next/image"
import Link from "next/link" import Link from "next/link"
import { import {
@@ -71,6 +72,7 @@ export function GamesClient() {
failed: 0, failed: 0,
results: new Map(), results: new Map(),
}) })
const [syncCompleted, setSyncCompleted] = useState(false)
const handleSelectAll = (checked: boolean) => { const handleSelectAll = (checked: boolean) => {
if (checked) { if (checked) {
@@ -182,6 +184,7 @@ export function GamesClient() {
})) }))
setSyncing(false) setSyncing(false)
setSelectedIds(new Set()) setSelectedIds(new Set())
setSyncCompleted(true)
} }
const handleSyncAll = async () => { const handleSyncAll = async () => {
@@ -277,6 +280,7 @@ export function GamesClient() {
isRunning: false, isRunning: false,
currentGame: null, currentGame: null,
})) }))
setSyncCompleted(true)
} catch (error) { } catch (error) {
console.error("Sync all failed:", error) console.error("Sync all failed:", error)
alert("Sync failed. Check console for details.") alert("Sync failed. Check console for details.")
@@ -285,6 +289,19 @@ export function GamesClient() {
} }
} }
const closeSyncOverlay = () => {
setSyncCompleted(false)
setSyncProgress({
isRunning: false,
current: 0,
total: 0,
currentGame: null,
synced: 0,
failed: 0,
results: new Map(),
})
}
const isSearchChangeRef = useRef(false) const isSearchChangeRef = useRef(false)
const handleSearchChange = (value: string) => { const handleSearchChange = (value: string) => {
@@ -574,10 +591,13 @@ export function GamesClient() {
</table> </table>
</div> </div>
{/* Sync Progress Overlay */} {/* Sync Progress Overlay — portaled to body for guaranteed viewport coverage */}
{syncProgress.isRunning && ( {(syncProgress.isRunning || syncCompleted) &&
<div className="fixed inset-0 z-40 bg-background/80 backdrop-blur-sm flex items-center justify-center"> createPortal(
<div className="w-full max-w-md mx-4 p-6 bg-background border border-border rounded-2xl shadow-2xl"> <div className="fixed inset-0 z-50 bg-background/80 backdrop-blur-sm flex items-center justify-center">
<div className="w-full max-w-md mx-4 p-6 bg-background border border-border rounded-2xl shadow-2xl max-h-[90vh] overflow-y-auto">
{syncProgress.isRunning ? (
<>
<div className="flex items-center gap-3 mb-4"> <div className="flex items-center gap-3 mb-4">
<div className="relative"> <div className="relative">
<Loader2 className="h-8 w-8 text-primary animate-spin" /> <Loader2 className="h-8 w-8 text-primary animate-spin" />
@@ -614,8 +634,31 @@ export function GamesClient() {
<p className="text-sm font-medium text-text truncate">{syncProgress.currentGame}</p> <p className="text-sm font-medium text-text truncate">{syncProgress.currentGame}</p>
</div> </div>
)} )}
</>
) : (
<>
{/* Completed state header */}
<div className="flex items-center justify-between mb-4">
<div className="flex items-center gap-3">
<CheckCircle2Icon className="h-8 w-8 text-green-400" />
<div>
<h3 className="font-semibold text-text">Sync Complete</h3>
<p className="text-sm text-text/50">
{syncProgress.synced} synced, {syncProgress.failed} failed
</p>
</div>
</div>
<button
onClick={closeSyncOverlay}
className="px-3 py-1.5 rounded-md text-xs font-medium bg-text/5 text-text hover:bg-text/10 transition-colors cursor-pointer"
>
Close
</button>
</div>
</>
)}
{/* Stats */} {/* Stats — shown in both running and completed states */}
<div className="flex gap-4 mb-4"> <div className="flex gap-4 mb-4">
<div className="flex-1 p-3 bg-green-500/10 rounded-lg"> <div className="flex-1 p-3 bg-green-500/10 rounded-lg">
<div className="flex items-center gap-2"> <div className="flex items-center gap-2">
@@ -633,11 +676,16 @@ export function GamesClient() {
</div> </div>
</div> </div>
{/* Recent results */} {/* Results list — scrollable */}
{syncProgress.results.size > 0 && ( {syncProgress.results.size > 0 && (
<div className="max-h-32 overflow-y-auto"> <div className="max-h-48 overflow-y-auto space-y-1">
<p className="text-xs text-text/50 mb-2">Recent results:</p> <p className="text-xs text-text/50 mb-2">
{Array.from(syncProgress.results.entries()).slice(-5).reverse().map(([gameId, result]) => { {syncCompleted ? "All results:" : "Recent results:"}
</p>
{(syncCompleted
? Array.from(syncProgress.results.entries())
: Array.from(syncProgress.results.entries()).slice(-5).reverse()
).map(([gameId, result]) => {
const game = games.find((g) => g.id === gameId) const game = games.find((g) => g.id === gameId)
return ( return (
<div key={gameId} className="flex items-center gap-2 py-1"> <div key={gameId} className="flex items-center gap-2 py-1">
@@ -651,7 +699,7 @@ export function GamesClient() {
</span> </span>
{!result.success && result.error && ( {!result.success && result.error && (
<span className="text-xs text-red-400/70 ml-auto shrink-0"> <span className="text-xs text-red-400/70 ml-auto shrink-0">
{result.error.length > 20 ? result.error.slice(0, 20) + "..." : result.error} {result.error}
</span> </span>
)} )}
</div> </div>
@@ -660,7 +708,8 @@ export function GamesClient() {
</div> </div>
)} )}
</div> </div>
</div> </div>,
document.body
)} )}
{/* Floating action bar */} {/* Floating action bar */}