feat: sitemap remediation, PWA activation, search refinements, Steam Deck UX

Sitemap:
- Switch from ISR (revalidate=3600) to force-dynamic for per-request generation
- Flatten into single app/sitemap.ts with inlined static entries and DB queries
- NULL-safe syncStatus filter: ne(games.syncStatus, 'failed') OR isNull(games.syncStatus)
- Structured JSON logging for generated URLs and DB errors
- Delete lib/sitemap/* helpers and app/api/revalidate-sitemap route
- Add basic vitest coverage for sitemap exports

PWA & Offline:
- Add @serwist/next service worker (webpack build) with runtime caching
- Cache strategies: stale-while-revalidate for game pages, network-first for listings/API,
  cache-first for Steam CDN images
- Offline fallback page (public/offline.html)
- Manifest icons: 192px maskable + 512px any
- Viewport meta with viewport-fit=cover, user-scalable=no
- Apple mobile web app meta tags

Search / Filter Refinements:
- Multi-genre OR support in listing API (comma-separated genres)
- Device-scoped FPS filter (min/max FPS constrained to selected device)
- Client-side URL state sync via router.replace for shareable filtered views
- Initialize filter state from URL params on mount
- Auto-collapse filter panel on saved-filter load
- Fix multi-genre saved filter parsing (comma-separated)

Steam Deck / Touch / Gamepad UX:
- WCAG 2.1 AA touch targets (44x44px) on all filter controls
- .gamepad-focus CSS focus ring for controller navigation
- useGamepadNavigation hook: D-pad/left-stick roving tabindex, A/B/X/Y actions
- Integrate gamepad hook into games page (X=search, Y=toggle filters)

Chore:
- Bump version to 2026.0.97
This commit is contained in:
2026-05-05 16:20:28 +08:00
parent 9be64359be
commit dcf6066b2b
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All notable changes to DeckyVault will be documented in this file.
## [2026.0.97] - 2026-05-06
### Fixed
- Sitemap.xml used ISR caching (`revalidate = 3600`) which poisoned the cache with empty responses on DB hiccups; switched to `force-dynamic` for per-request fresh generation
- DB errors during sitemap generation were silently caught and returned as empty arrays (no games indexed); errors now propagate to observability with structured logging
- Games with NULL `syncStatus` were excluded from sitemap due to SQL `<> 'failed'` returning NULL (not TRUE) for NULL values
- Multi-genre selection in games filter panel only applied the first selected genre; now supports comma-separated OR-matching
- FPS range filter included results from non-active devices; now scoped to the selected device filter when present
### Added
- PWA service worker with offline caching for game pages and images (stale-while-revalidate for HTML, cache-first for Steam CDN images)
- Offline fallback page (`offline.html`) when navigating without network
- Gamepad navigation hook (D-pad/left stick focus, A/B/X/Y buttons, context-aware actions)
- Structured logging for sitemap generation metrics (games, devices, timestamps) via `console.info` JSON
- Filter state synchronized to URL query parameters for shareable/bookmarkable filtered views
- WCAG 2.1 AA touch targets (44×44px) on all games page filter controls
### Changed
- Web manifest icons now declare explicit 192px (maskable) and 512px (any) sizes
- Viewport meta tag added with `viewport-fit=cover` and `user-scalable=no` for installed PWA feel
- Apple mobile web app meta tags added for iOS home screen support
- Loading a saved filter now auto-collapses the filter panel for visual feedback
- Sitemap generation flattened into a single function in `app/sitemap.ts` (removed delegation to `lib/sitemap/`)
### Technical
- Removed `lib/sitemap/fetch-dynamic-entries.ts`, `lib/sitemap/build-static-entries.ts`, `lib/sitemap/validate-image-url.ts`
- Removed `app/api/revalidate-sitemap/` route (no longer needed with `force-dynamic`)
- Added `@serwist/next`, `@serwist/precaching`, `@serwist/sw`, `@serwist/strategies`, `@serwist/expiration`, `@serwist/routing`, and `serwist` dependencies
- Build script updated to use `--webpack` flag for `@serwist/next` compatibility
## [2026.0.96] - 2026-05-01
### Added