Commit Graph
598 Commits
Author SHA1 Message Date
adrianbonpin 8cff20c13e feat(plugin): thumbnail previews for screenshot picker
The screenshot picker now shows a live thumbnail next to each recent
Steam screenshot so users can identify the right one before selecting.

- read_screenshot() Python RPC: returns a base64 data URL for inline
  display. Tries Pillow downscale (320px), falls back to raw bytes
  (Steam Deck screenshots are ~78KB so this is fine without Pillow).
- Thumbnail component: 56x56 rounded image with loading placeholder.
- Thumbnails load progressively in both the picker list and the
  selected-shots rows via a useEffect.
2026-06-29 00:17:04 +08:00
adrianbonpin 59ecb4e4a6 feat(plugin page): robust SEO + sitemap inclusion
- Richer metadata: 14 targeted keywords, explicit robots directives
  (index/follow + googleBot max-image-preview), full OpenGraph with OG
  image, twitter summary_large_image, authors/creator/publisher fields
- 3 JSON-LD blocks: SoftwareApplication (version, downloadUrl, featureList,
  screenshot), FAQPage (4 install/usage Q&As), BreadcrumbList
- Add /plugin to STATIC_PAGES sitemap (monthly, priority 0.7)
- Update sitemap tests: static count 7→8, assert /plugin present
- All 25 sitemap tests pass
2026-06-29 00:10:07 +08:00
adrianbonpin b416f49e3d feat(plugin): attach Steam Deck screenshots to performance submissions
The plugin can now attach up to 2 Steam Deck screenshots (Steam + R1)
to a performance entry, uploaded together in one Submit tap.

Backend:
- Screenshot upload/delete endpoints now accept API key auth via
  requireRoleWithApiKeyFallback (was session-only), so the plugin's
  x-api-key header works. The 2-screenshot limit was already enforced
  server-side (MAX_SCREENSHOTS_PER_ENTRY = 2).

Plugin Python (main.py):
- list_screenshots(): scans ~/Pictures/Screenshots/ + Steam Client/
  subfolder, skips the most_recent.jpg duplicate, returns recent shots
- upload_screenshots(): hard-caps at 2, builds multipart/form-data with
  urllib, posts to /api/performance/:id/screenshots

Plugin UI (session-form.tsx):
- New Screenshots section (max 2) with a picker listing recent Steam
  screenshots (time + size), selected shots as removable rows
- Submit flow: upload entry → get entry ID → upload selected screenshots
  → combined success message (partial-success if screenshots fail)
2026-06-29 00:10:01 +08:00
adrianbonpin 841cbfe0c6 feat(game page): add dismissible plugin CTA banner above Performance Entries
Promotes the DeckyVault Decky plugin to Steam Deck owners browsing game
pages. Soft primary-tinted card with Gamepad2 icon, value-prop copy, and
'Get the plugin' CTA linking to /plugin. Dismissible via localStorage
(dv-plugin-cta-dismissed) so it stays gone across all games once closed.
Controller-navigable (data-gamepad-focusable), responsive layout.
2026-06-29 00:01:57 +08:00
adrianbonpin 9f40f52aab feat(plugin page): 3-act narrative layout + final screenshots
Redesign 'See it in action' as a 3-act story with clearer flow:
- Act 1: Get set up (3 cards: panel, pair, launch option)
- Act 2: Capture performance (2 cards: recording, session-form)
- Act 3: Share & compare (1 large featured card: entry-live)

Gradient line connectors between acts imply flow; numbered badges moved
from per-card to per-act so cards feel like supporting visuals.

Add root smooth scrolling (scroll-smooth on <html>) for hash-link anchors.

Add recording + session-form screenshots (in-game captures from Steam
pause overlay), each rendered with the device-photo treatment
(rounded + drop shadow) to match the other in-game-style shots.

Flip all HAS_SCREENSHOT flags to true — the full gallery is now live.
2026-06-28 23:52:53 +08:00
adrianbonpin 59332b4ce6 feat(plugin page): wire up screenshots + add compress script
- Update file paths to match provided .jpg captures (panel-overview, pair-qr,
  launch-option, entry-live)
- Flip HAS_SCREENSHOT for the 4 available ones; keep recording + session-form
  as placeholders for now (user will add in-game/phone photos later)
- entry-live.png → entry-live.jpg (smaller, still good quality at 1400px)
- All images compressed: Deck shots 1000px / q78, web shot 1400px / q78
- Add scripts/compress-screenshots.sh for re-compressing anytime
2026-06-28 23:43:23 +08:00
adrianbonpin 07933dca9e feat(plugin page): device-photo treatment for in-game screenshots
The QAM overlay can't be captured by Steam's screenshot shortcut while a game
runs, so the 'recording' and 'session-form' shots will be phone photos of the
Deck. These now render with rounded corners + drop shadow + ring so a device
photo looks intentional rather than like a broken screenshot. Placeholders
label them 'device photo coming soon'.
2026-06-28 23:34:30 +08:00
adrianbonpin 48758f4704 chore: add release script + use 16:10 aspect ratio for plugin screenshots
release.sh: build, package ZIP, tag, and create GitHub release in one command.
Screenshot slots now use 16:10 (matches Steam Deck's 1280x800 screen) with
object-contain so full-screen Deck captures fit without cropping.
2026-06-28 23:01:34 +08:00
adrianbonpin 4958220c55 feat: add /plugin docs page + TDP peripheral overhead
Plugin docs page (/plugin):
- Hero, feature grid, numbered install guide, screenshot gallery, install CTA
- Navbar 'Plugin' link added
- Screenshot slots with placeholders for 6 captures (flip HAS_SCREENSHOT
  once PNGs are dropped into /public/plugin/)
- Structured data (SoftwareApplication) + breadcrumbs

TDP fix:
- Add 3W fixed overhead to CPU+GPU power for screen/fan/speakers/peripherals
  so reported TDP is closer to total system power draw
2026-06-28 22:49:13 +08:00
adrianbonpin 383945ca14 build: add scripts/build-zip.sh to package plugin as a Decky-installable ZIP
The ZIP bundles plugin.json, main.py, package.json, dist/index.js (+ map) at
the archive root (no enclosing folder) — the format Decky's 'Install Plugin
from ZIP File' / 'Install Plugin from URL' expects.

Usage:
  bun run build:zip   # build + package → releases/plugin-v<version>.zip
  bun run zip         # package already-built dist only
2026-06-28 22:42:13 +08:00
adrianbonpin 3ed0ee3128 fix: API key test now actually verifies the key against a real auth endpoint
The old test hit /api/games/lookup which is a public endpoint with no auth,
so it never checked the key — any key (or a deleted one) reported as valid.

- Add GET /api/plugin/verify-key endpoint that uses authenticateWithApiKey
  to properly verify the x-api-key header via Better Auth
- Plugin test_api_key now calls /api/plugin/verify-key instead of games-lookup
- Returns the linked user's name + avatar on success for richer feedback
2026-06-28 22:22:47 +08:00
adrianbonpin 763114df6f fix: correct 'Manage API Keys' link from /pair success screen
- Profile page now reads ?tab= query param to open Settings tab directly
- Settings container reads ?subtab= query param to open API Keys directly
- /pair success link updated to /profile?tab=settings&subtab=api-keys (was /profile/settings?tab=api-keys which 404'd)
2026-06-28 22:19:51 +08:00
adrianbonpin 02553445b1 refactor: redesign plugin panel layout
Consolidate 7 flat sections into 5 logical groups with clear hierarchy:
1. Recording (primary action)
2. Account (QR pairing + manual key + test, with readiness indicator)
3. MangoHud Setup (merge config write/verify + launch option + numbered guide)
4. System (MangoHud check + game/app info)
5. Advanced (server, paths, hardware, config backup)

Add reusable helpers (SectionHint, StatusRow, InfoRow, CodeBlock, BtnContent)
for consistent styling. Improve recording timer with radial glow, error/success
states with colored backgrounds, and recent recordings as cards.
2026-06-28 22:12:57 +08:00
adrianbonpin 1de08ed4ec feat: QR code phone pairing for Decky plugin + MangoHud guide revision + SteamOS version fix
- Add plugin_pairings table + migration (0028) for short-lived pairing sessions
- Add pairing API: POST /api/plugin/pair/initiate, GET /status/:token, POST /confirm
- Add /pair web page: user scans QR on phone, confirms, API key auto-created
- Plugin: 'Pair with Phone' button renders QR code (qrcode.react), polls for status, saves API key
- Plugin: new initiate_pair + check_pair_status Python RPCs
- Revise MangoHud Setup Guide into clean numbered steps
- Fix SteamOS version detection: read VERSION_ID + BUILD_ID (was just 'SteamOS')
2026-06-28 22:09:39 +08:00
adrianbonpin b637b55011 fix: remove settingsJson IS NOT NULL filter from game page and API queries 2026-06-28 21:56:08 +08:00
adrianbonpin 2a90a2d6f0 docs: add v1.0.0 changelog for DeckyVault plugin release 2026-06-28 21:38:19 +08:00
adrianbonpin 4c531beb11 chore(plugin): bump version to 1.0.0 2026-06-28 21:37:07 +08:00
adrianbonpin c67d99ad63 fix(plugin): use currentColor instead of white for icon so it doesn't disappear on hover 2026-06-28 21:36:23 +08:00
adrianbonpin dedc756dde fix(api): remove settingsJson IS NOT NULL filter so entries without in-game settings show up 2026-06-28 21:34:14 +08:00
adrianbonpin f7c7ed7bbe feat(plugin): show game name and app ID in status section 2026-06-28 21:30:58 +08:00
adrianbonpin 234877cef2 fix(plugin): detect Steam App ID from compatdata, read proper game name from appmanifest 2026-06-28 21:28:56 +08:00
adrianbonpin 9b6b37f8a4 fix(plugin): poll-based game detection via Python backend, remove broken SteamClient events 2026-06-28 21:25:57 +08:00
adrianbonpin 0c44b39e9e fix(plugin): use correct SteamClient.GameSessions.RegisterForAppLifetimeNotifications API for game detection 2026-06-28 21:21:29 +08:00
adrianbonpin 83ab7fa1e6 fix(plugin): browser-like UA for Cloudflare, detect current game, fix proton version, single-line notes 2026-06-28 21:15:17 +08:00
adrianbonpin 7ebb2669a1 fix(plugin): sum cpu_power + gpu_power for TDP, remove in-game settings, single-line notes 2026-06-28 21:03:00 +08:00
adrianbonpin ec1d4a0746 fix(plugin): remove in-game settings, single-line notes, record-while-in-game flow 2026-06-28 21:01:53 +08:00
adrianbonpin e3c3ed54c6 fix(plugin): update copy button to use wrapper script path 2026-06-28 20:56:40 +08:00
adrianbonpin b98528fbaf fix(plugin): add wrapper script to force MangoHud config file 2026-06-28 20:54:01 +08:00
adrianbonpin 7a653198e7 fix(plugin): update verify config check, add debug list tmp 2026-06-28 20:51:47 +08:00
adrianbonpin 2b53b30be6 fix(plugin): read mangohud version from script file instead of running it 2026-06-28 20:48:27 +08:00
adrianbonpin 6a486ed257 fix(plugin): add debug logging to check_mangohud 2026-06-28 20:47:43 +08:00
adrianbonpin 55bc86874a fix(plugin): use os.popen instead of subprocess for mangohud version 2026-06-28 20:46:42 +08:00
adrianbonpin 6b2dada082 fix(plugin): use full path for mangohud, return empty string instead of unknown 2026-06-28 20:45:28 +08:00
adrianbonpin 912b783593 fix(plugin): fallback version check with full binary path 2026-06-28 20:43:37 +08:00
adrianbonpin e1269b2de1 fix(plugin): clean up MangoHud version display 2026-06-28 20:40:32 +08:00
adrianbonpin 928ec8ec9a fix(plugin): retry mangohudctl start logging until game launches 2026-06-28 20:38:18 +08:00
adrianbonpin 37cc24ff60 fix(plugin): add control socket, autostart_log=1, timeout-safe mangohudctl 2026-06-28 20:33:12 +08:00
adrianbonpin aa52e0feb6 fix(plugin): use autostart_log instead of mangohudctl, improve log search 2026-06-28 20:29:38 +08:00
adrianbonpin f61227e7fc fix(plugin): move Recording to top, clean up setup guide layout 2026-06-28 20:25:23 +08:00
adrianbonpin ea3b01b28b fix(plugin): add User-Agent header to API requests for Cloudflare compat 2026-06-28 20:23:58 +08:00
adrianbonpin 6e1957524b feat(plugin): restructure layout like LSFG-VK, use mangohudctl for logging 2026-06-28 20:21:33 +08:00
adrianbonpin c230367d14 fix(plugin): search for any MangoHud log in /tmp/ instead of fixed filename 2026-06-28 19:04:35 +08:00
adrianbonpin 545d1c5cfa fix(plugin): add missing useState import 2026-06-28 18:59:20 +08:00
adrianbonpin 65e56702b0 fix(plugin): add manual game name input, autostart MangoHud logging 2026-06-28 18:57:51 +08:00
adrianbonpin 7ab7af468a fix(plugin): autostart MangoHud logging on record, write config on start 2026-06-28 18:56:43 +08:00
adrianbonpin 677adc5ad0 fix(plugin): revert to RegisterForGameStarted/Stopped for runtime compat 2026-06-28 18:54:46 +08:00
adrianbonpin a49aca93c7 fix(plugin): add missing Field import for textareas 2026-06-28 18:54:05 +08:00
adrianbonpin 80caa167cc fix(plugin): use correct SteamClient API, alwaysRender true, wrap stop in try-catch 2026-06-28 18:51:53 +08:00
adrianbonpin df66e0405d fix(plugin): set icon to 16x16 2026-06-28 18:43:56 +08:00
adrianbonpin 297fbc0320 fix(plugin): remove explicit icon size, let container handle scaling 2026-06-28 18:40:09 +08:00