- Add new filter state variables (min/max FPS, FSR, Proton/Native, anti-cheat,
playability, Steam review score, free-to-play, multiplayer)
- Expand sort options to include performance, popularity, release_date, steam_reviews
- Add Performance, Compatibility, and Other filter UI sections with inputs
- Integrate SavedFilters component for saving/loading filter presets
- Add PlayabilityBadge and AntiCheatBadge to game cards
- Update API listing to return antiCheatRelevant/antiCheatStatus per game
- Update server-side games page to include new fields in initialGames
- Update clear-filters logic across filter panel and empty state
Add 8 new filter parameters to GET /api/games/listing:
- minFps/maxFps: filter games with benchmarks in FPS range
- fsrSupport: filter games that have FSR entries
- protonNative: filter by proton status (proton/native/both)
- antiCheatStatus: filter by anti-cheat support status
- playabilityStatus: filter by playability (great/playable/needs_tweaks/unplayable)
- steamReviewScore: minimum Steam review score threshold
- isFree: filter free-to-play games
- hasMultiplayer: filter games with multiplayer support
Add 4 new sort options:
- performance: sort by average FPS (subquery)
- popularity: sort by recommendationsTotal
- release_date: sort by releaseDate
- steam_reviews: sort by steamReviewScore
Also returns additional fields in response: isFree, releaseDate,
steamReviewScore, recommendationsTotal, playabilityStatus,
onlineMultiplayerStatus.
Task 10: Device filter now combines games with platform support entries
AND games with performance entries for the selected hardware, instead of
only checking gamePlatformSupport. This ensures games that have benchmarks
but no explicit platform support entry still appear in filtered results.
Task 11: The benchmark count query (bCounts) in unified search now filters
out soft-deleted performance entries using isRemoved = false. The pCounts
and perfStats queries already had this filter; only bCounts was missing it.