Files
adrianbonpin cd72b7a948 refactor: convert to bun workspaces monorepo
- Move web app into apps/web/
- Create packages/shared/ with shared types
- Create plugins/decky-vault/ scaffold
- Root package.json manages workspaces only
2026-06-28 05:20:28 +08:00

145 lines
5.2 KiB
TypeScript

import { Elysia, t } from "elysia"
// ── Discord embed colors by category ─────────────────────────────
const CATEGORY_COLORS: Record<string, number> = {
bug: 0xe74c3c, // red
game_data: 0xf1c40f, // yellow
user_report: 0x3498db, // blue
feature: 0x2ecc71, // green
feedback: 0x95a5a6, // grey
database: 0xe74c3c, // red
}
const CATEGORY_LABELS: Record<string, string> = {
bug: "Bug Report",
game_data: "Game Data Issue",
user_report: "User Report",
feature: "Feature Request",
feedback: "General Feedback",
database: "Database Error",
}
const VALID_CATEGORIES = ["bug", "game_data", "user_report", "feature", "feedback", "database"]
export const contactRoutes = new Elysia({ prefix: "/contact", detail: { tags: ["Contact"] } }).post(
"/",
async ({ body, request, set }) => {
const payload = body as {
category: string
name?: string
email?: string
subject: string
message: string
gameUrl?: string
honeypot?: string
_timestamp?: string
}
// ── Honeypot check ──────────────────────────────────────────
if (payload.honeypot) {
set.status = 200
return { success: true }
}
// ── Timing check (must take > 3 seconds) ─────────────────────
if (payload._timestamp) {
const start = Number(payload._timestamp)
if (!isNaN(start) && Date.now() - start < 3000) {
set.status = 200
return { success: true }
}
}
// ── Validate category ──────────────────────────────────────
if (!VALID_CATEGORIES.includes(payload.category)) {
set.status = 400
return { error: "Invalid category" }
}
// ── Validate required fields ────────────────────────────────
if (!payload.subject || payload.subject.trim().length === 0) {
set.status = 400
return { error: "Subject is required" }
}
if (payload.subject.length > 200) {
set.status = 400
return { error: "Subject must be 200 characters or less" }
}
if (!payload.message || payload.message.trim().length === 0) {
set.status = 400
return { error: "Message is required" }
}
if (payload.message.length > 2000) {
set.status = 400
return { error: "Message must be 2000 characters or less" }
}
// ── Validate game URL for game_data category ────────────────
if (payload.category === "game_data" && payload.gameUrl) {
if (!payload.gameUrl.includes("/game/")) {
set.status = 400
return { error: "Game URL must be a valid DeckyVault game link" }
}
}
// ── Validate email format if provided ───────────────────────
if (payload.email && !/^[^\s@]+@[^\s@]+\.[^\s@]+$/.test(payload.email)) {
set.status = 400
return { error: "Invalid email format" }
}
// ── Send to Discord webhook ─────────────────────────────────
const webhookUrl = process.env.DISCORD_WEBHOOK_URL
if (!webhookUrl) {
console.error("[Contact] DISCORD_WEBHOOK_URL not configured")
set.status = 500
return { error: "Service not configured. Please try again later." }
}
const embed = {
title: `[${CATEGORY_LABELS[payload.category]}] ${payload.subject}`,
description: payload.message.slice(0, 4096),
color: CATEGORY_COLORS[payload.category] ?? 0x95a5a6,
fields: [
...(payload.name ? [{ name: "Name", value: payload.name, inline: true }] : []),
...(payload.email ? [{ name: "Email", value: payload.email, inline: true }] : []),
...(payload.gameUrl ? [{ name: "Game URL", value: payload.gameUrl, inline: false }] : []),
{ name: "IP Hash", value: `\`${(request.headers.get("x-forwarded-for")?.split(",")[0]?.trim() ?? "unknown").slice(0, 8)}...\``, inline: true },
],
timestamp: new Date().toISOString(),
}
try {
const res = await fetch(webhookUrl, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ embeds: [embed] }),
})
if (!res.ok) {
console.error("[Contact] Discord webhook failed:", res.status, await res.text())
set.status = 500
return { error: "Failed to submit. Please try again later." }
}
} catch (err) {
console.error("[Contact] Discord webhook error:", err)
set.status = 500
return { error: "Failed to submit. Please try again later." }
}
return { success: true }
},
{
body: t.Object({
category: t.String(),
name: t.Optional(t.String()),
email: t.Optional(t.String()),
subject: t.String(),
message: t.String(),
gameUrl: t.Optional(t.String()),
honeypot: t.Optional(t.String()),
_timestamp: t.Optional(t.String()),
}),
},
)