Files
deckyvault/app/game/[id]/submit/page.tsx
T

132 lines
3.5 KiB
TypeScript

import { notFound } from "next/navigation"
import { db } from "@/lib/db/index"
import { games, gameVersions, performanceEntries, gamePlatformSupport } from "@/lib/db/schema"
import { eq, sql } from "drizzle-orm"
import { GameEntryWizard, type GameVersionInfo } from "@/components/wizard/game-entry-wizard"
// This page needs live data — skip static generation at build time
export const dynamic = "force-dynamic"
export const metadata = {
title: "Submit Benchmark",
}
interface PageProps {
params: Promise<{ id: string }>
searchParams: Promise<{ edit?: string }>
}
export default async function SubmitBenchmarkPage({
params,
searchParams,
}: PageProps) {
const { id } = await params
const { edit } = await searchParams
// Resolve game
const isNumeric = /^\d+$/.test(id)
let game
if (isNumeric) {
const rows = await db
.select()
.from(games)
.where(eq(games.steamAppId, Number(id)))
.limit(1)
game = rows[0]
} else {
const rows = await db
.select()
.from(games)
.where(eq(games.id, id))
.limit(1)
game = rows[0]
}
if (!game) {
notFound()
}
// Fetch all game versions for version selection
const allVersions = await db
.select({
id: gameVersions.id,
versionString: gameVersions.versionString,
buildId: gameVersions.buildId,
isLatest: gameVersions.isLatest,
})
.from(gameVersions)
.where(eq(gameVersions.gameId, game.id))
.orderBy(sql`${gameVersions.createdAt} DESC`)
// Create a default version if none exists
if (allVersions.length === 0) {
const [newVersion] = await db
.insert(gameVersions)
.values({
gameId: game.id,
isLatest: true,
})
.returning()
allVersions.push({
id: newVersion.id,
versionString: newVersion.versionString,
buildId: newVersion.buildId,
isLatest: newVersion.isLatest,
})
}
// If editing, fetch the existing performance entry
let editEntry = null
if (edit) {
const [entry] = await db
.select()
.from(performanceEntries)
.where(eq(performanceEntries.id, edit))
.limit(1)
editEntry = entry ?? null
}
// Determine default version: when editing, use the entry's version;
// otherwise, use the latest (first in DESC order)
let defaultVersionId = allVersions[0].id
if (editEntry?.versionId) {
defaultVersionId = editEntry.versionId
}
const gameVersionInfos: GameVersionInfo[] = allVersions
// Fetch platform support for anti-cheat awareness
const platformSupport = await db
.select({
hardwareSlug: gamePlatformSupport.hardwareSlug,
antiCheatRelevant: gamePlatformSupport.antiCheatRelevant,
antiCheatName: gamePlatformSupport.antiCheatName,
antiCheatStatus: gamePlatformSupport.antiCheatStatus,
})
.from(gamePlatformSupport)
.where(eq(gamePlatformSupport.gameId, game.id))
return (
<div className="max-w-7xl mx-auto px-4 py-8 w-full">
<div className="mb-8">
<h1 className="text-2xl font-bold mb-2">
{editEntry ? "Edit Benchmark" : "Submit Benchmark"}
</h1>
<p className="text-sm text-text/60">
{editEntry ? "Update your performance data for" : "Submit performance data for"}{" "}
<span className="text-text font-medium">{game.title}</span>
</p>
</div>
<GameEntryWizard
gameId={game.id}
gameVersions={gameVersionInfos}
defaultVersionId={defaultVersionId}
editEntry={editEntry}
platformSupport={platformSupport}
/>
</div>
)
}