- Create lib/db/schema/ directory with barrel export index.ts - Add hardware table with device_type enum (handled/console) - Add games table with Steam metadata, sync fields, and JSON genres - Add game_versions table with composite unique (gameId, buildId) and cascade delete Refs: Chunk 2 of database schema implementation
7 lines
224 B
TypeScript
7 lines
224 B
TypeScript
// Barrel export — will be populated as schema files are created
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export * from "./games"
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export * from "./gameVersions"
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export * from "./hardware"
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export * from "./performanceEntries"
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export * from "./gamePlatformSupport"
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