- Create lib/db/schema/ directory with barrel export index.ts - Add hardware table with device_type enum (handled/console) - Add games table with Steam metadata, sync fields, and JSON genres - Add game_versions table with composite unique (gameId, buildId) and cascade delete Refs: Chunk 2 of database schema implementation
11 lines
381 B
TypeScript
11 lines
381 B
TypeScript
import { pgEnum, pgTable, text, timestamp } from "drizzle-orm/pg-core"
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export const deviceTypeEnum = pgEnum("device_type", ["handled", "console"])
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export const hardware = pgTable("hardware", {
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slug: text("slug").primaryKey(),
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name: text("name").notNull(),
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deviceType: deviceTypeEnum("device_type").notNull(),
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createdAt: timestamp("created_at").defaultNow().notNull(),
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})
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