Files
deckyvault/app/search/page.tsx
T

955 lines
35 KiB
TypeScript

"use client"
import { Suspense, useState, useEffect } from "react"
import { useRouter, useSearchParams } from "next/navigation"
import { motion, AnimatePresence } from "motion/react"
import {
ExternalLinkIcon,
Gamepad2Icon,
MessageSquareIcon,
SettingsIcon,
TrendingUpIcon,
DatabaseIcon,
SparklesIcon,
SlidersHorizontalIcon,
XIcon,
} from "lucide-react"
import { FaSteam } from "react-icons/fa"
import Image from "next/image"
import Link from "next/link"
import { useSession } from "@/lib/auth-client"
import { WindowsIcon, MacIcon, LinuxIcon } from "@/app/components/PlatformIcons"
import { AntiCheatBadge } from "@/components/anti-cheat-badge"
import { PlayabilityBadge } from "@/components/playability-badge"
import { SavedFilters } from "@/components/saved-filters"
interface UnifiedResult {
kind: "local" | "steam"
id?: string
appId: number | null
title: string
image: string | null
developer: string | null
publisher: string | null
description: string | null
genres: string[] | null
source: string
counts: { benchmarks: number; presets: number; comments: number } | null
platformSupport: {
isSupported: boolean
protonStatus: string
antiCheatRelevant: boolean
antiCheatName: string | null
antiCheatStatus: string
} | null
metascore?: string | null
price?: { currency: string; initial: number; final: number } | null
platforms?: { windows: boolean; mac: boolean; linux: boolean } | null
controllerSupport?: string | null
isRawPerformer?: boolean
isPoorPerformance?: boolean
bestFps?: number | null
latestVersion?: string | null
tinyImage?: string | null
// Badges & review fields
playabilityStatus?: "great" | "playable" | "needs_tweaks" | "unplayable" | "unknown" | null
steamReviewScore?: number | null
steamReviewSentiment?: string | null
antiCheatRelevant?: boolean
antiCheatStatus?: string | null
antiCheatName?: string | null
}
const DEVICE_OPTIONS = [
{ slug: "steam-deck-oled", name: "Steam Deck OLED" },
{ slug: "steam-deck-lcd", name: 'Steam Deck LCD' },
{ slug: "rog-ally", name: "ROG Ally" },
]
function SearchContent() {
const searchParams = useSearchParams()
const router = useRouter()
const { data: session } = useSession()
const query = searchParams.get("q") || ""
const [results, setResults] = useState<UnifiedResult[]>([])
const [loading, setLoading] = useState(false)
const [error, setError] = useState<string | null>(null)
const isValidQuery = query && query.length >= 2
// Filter state
const [showFilters, setShowFilters] = useState(false)
const [selectedDevice, setSelectedDevice] = useState("")
const [minFps, setMinFps] = useState("")
const [maxFps, setMaxFps] = useState("")
const [fsrSupport, setFsrSupport] = useState(false)
const [protonNative, setProtonNative] = useState("any")
const [antiCheatStatus, setAntiCheatStatus] = useState("any")
const [playabilityStatus, setPlayabilityStatus] = useState("")
const [steamReviewMin, setSteamReviewMin] = useState("")
const [isFree, setIsFree] = useState(false)
const [hasMultiplayer, setHasMultiplayer] = useState(false)
const hasActiveFilters =
selectedDevice ||
minFps ||
maxFps ||
fsrSupport ||
protonNative !== "any" ||
antiCheatStatus !== "any" ||
playabilityStatus ||
steamReviewMin ||
isFree ||
hasMultiplayer
const activeFilterCount =
(selectedDevice ? 1 : 0) +
(minFps ? 1 : 0) +
(maxFps ? 1 : 0) +
(fsrSupport ? 1 : 0) +
(protonNative !== "any" ? 1 : 0) +
(antiCheatStatus !== "any" ? 1 : 0) +
(playabilityStatus ? 1 : 0) +
(steamReviewMin ? 1 : 0) +
(isFree ? 1 : 0) +
(hasMultiplayer ? 1 : 0)
// Handle direct navigation / browser back-forward
useEffect(() => {
if (!isValidQuery) return
let cancelled = false
async function fetchResults() {
setLoading(true)
setError(null)
try {
const params = new URLSearchParams()
params.set("q", query)
if (selectedDevice) params.set("device", selectedDevice)
if (minFps) params.set("minFps", minFps)
if (maxFps) params.set("maxFps", maxFps)
if (fsrSupport) params.set("fsrSupport", "true")
if (protonNative !== "any") params.set("protonNative", protonNative)
if (antiCheatStatus !== "any") params.set("antiCheatStatus", antiCheatStatus)
if (playabilityStatus) params.set("playabilityStatus", playabilityStatus)
if (steamReviewMin) params.set("steamReviewScore", steamReviewMin)
if (isFree) params.set("isFree", "true")
if (hasMultiplayer) params.set("hasMultiplayer", "true")
const res = await fetch(`/api/search/unified?${params.toString()}`)
if (!res.ok) throw new Error(await res.text())
const data = await res.json()
if (!cancelled) setResults(data.results || [])
} catch (err) {
if (!cancelled) {
setError("Failed to fetch search results")
console.error(err)
}
} finally {
if (!cancelled) setLoading(false)
}
}
fetchResults()
return () => {
cancelled = true
}
}, [isValidQuery, query, selectedDevice, minFps, maxFps, fsrSupport, protonNative, antiCheatStatus, playabilityStatus, steamReviewMin, isFree, hasMultiplayer])
function handleClick(result: UnifiedResult) {
const path = result.appId
? `/game/${result.appId}?sync=1`
: `/game/${result.id}?sync=1`
router.push(path)
}
function clearAllFilters() {
setSelectedDevice("")
setMinFps("")
setMaxFps("")
setFsrSupport(false)
setProtonNative("any")
setAntiCheatStatus("any")
setPlayabilityStatus("")
setSteamReviewMin("")
setIsFree(false)
setHasMultiplayer(false)
}
return (
<section className="w-full min-h-[calc(100vh-3.6rem)] flex flex-col items-center p-4 md:px-[10svw]">
<div className="w-full max-w-7xl">
<motion.h1
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
className="text-2xl font-light mb-2"
>
{query ? `Results for "${query}"` : "Search using game name or AppID"}
</motion.h1>
<motion.p
initial={{ opacity: 0 }}
animate={{ opacity: 1, transition: { delay: 0.1 } }}
className="text-text/60 text-sm mb-4"
>
{query
? `${results.length} result${results.length !== 1 ? "s" : ""} found`
: "Enter a game name or AppID to find benchmarks, settings, and reviews."}
</motion.p>
{/* Filter toggle button */}
<div className="flex items-center gap-3 mb-4">
<button
onClick={() => setShowFilters(!showFilters)}
className={`flex items-center gap-1.5 px-3 py-2 rounded-md text-sm transition-colors cursor-pointer border min-h-[44px] ${
showFilters || hasActiveFilters
? "bg-primary/10 text-primary border-primary/30"
: "bg-text/5 text-text/60 hover:text-text/80 border-border hover:border-border-active"
}`}
>
<SlidersHorizontalIcon className="h-4 w-4" />
Filters
{activeFilterCount > 0 && (
<span className="ml-0.5 inline-flex items-center justify-center w-4 h-4 rounded-full bg-primary text-background text-[10px] font-bold">
{activeFilterCount}
</span>
)}
</button>
{hasActiveFilters && (
<button
onClick={clearAllFilters}
className="text-xs text-text/50 hover:text-primary transition-colors cursor-pointer min-h-[44px] flex items-center gap-1"
>
<XIcon className="h-3 w-3" />
Clear all filters
</button>
)}
</div>
{/* Filter panel */}
<AnimatePresence>
{showFilters && (
<motion.div
initial={{ opacity: 0, height: 0 }}
animate={{ opacity: 1, height: "auto" }}
exit={{ opacity: 0, height: 0 }}
className="overflow-hidden mb-4"
>
<div className="flex flex-col gap-4 p-4 rounded-xl border border-border bg-text/[0.03]">
{/* Device filter */}
<div>
<span className="text-xs text-text/50 uppercase tracking-wider mb-1.5 block">
Device
</span>
<div className="flex flex-wrap gap-1.5">
<button
onClick={() => setSelectedDevice("")}
className={`px-3 py-2.5 rounded-full text-xs font-medium transition-colors cursor-pointer min-h-[44px] ${
selectedDevice === ""
? "bg-primary/10 text-primary border border-primary/30"
: "text-text/50 hover:text-text/70 hover:bg-text/5 border border-transparent"
}`}
>
All Devices
</button>
{DEVICE_OPTIONS.map((device) => (
<button
key={device.slug}
onClick={() =>
setSelectedDevice(selectedDevice === device.slug ? "" : device.slug)
}
className={`px-3 py-2.5 rounded-full text-xs font-medium transition-colors cursor-pointer min-h-[44px] ${
selectedDevice === device.slug
? "bg-primary/10 text-primary border border-primary/30"
: "text-text/50 hover:text-text/70 hover:bg-text/5 border border-transparent"
}`}
>
{device.name}
</button>
))}
</div>
</div>
{/* Performance Filters */}
<div className="space-y-2">
<h4 className="text-sm font-medium text-zinc-300">Performance</h4>
<div className="flex gap-2">
<input
type="number"
placeholder="Min FPS"
value={minFps}
onChange={(e) => setMinFps(e.target.value)}
className="w-24 rounded-md border border-zinc-700 bg-zinc-800 px-2 py-2.5 text-sm min-h-[44px]"
/>
<input
type="number"
placeholder="Max FPS"
value={maxFps}
onChange={(e) => setMaxFps(e.target.value)}
className="w-24 rounded-md border border-zinc-700 bg-zinc-800 px-2 py-2.5 text-sm min-h-[44px]"
/>
</div>
<select
value={playabilityStatus}
onChange={(e) => setPlayabilityStatus(e.target.value)}
className="w-full rounded-md border border-zinc-700 bg-zinc-800 px-2 py-2.5 text-sm min-h-[44px]"
>
<option value="">Any Playability</option>
<option value="great">Plays Great</option>
<option value="playable">Playable</option>
<option value="needs_tweaks">Needs Tweaks</option>
<option value="unplayable">Unplayable</option>
</select>
</div>
{/* Compatibility Filters */}
<div className="space-y-2">
<h4 className="text-sm font-medium text-zinc-300">Compatibility</h4>
<select
value={protonNative}
onChange={(e) => setProtonNative(e.target.value)}
className="w-full rounded-md border border-zinc-700 bg-zinc-800 px-2 py-2.5 text-sm min-h-[44px]"
>
<option value="any">Any Runtime</option>
<option value="native">Native</option>
<option value="proton">Proton</option>
</select>
<select
value={antiCheatStatus}
onChange={(e) => setAntiCheatStatus(e.target.value)}
className="w-full rounded-md border border-zinc-700 bg-zinc-800 px-2 py-2.5 text-sm min-h-[44px]"
>
<option value="any">Any Anti-Cheat</option>
<option value="supported">AC Supported</option>
<option value="unsupported">AC Unsupported</option>
<option value="unknown">AC Unknown</option>
</select>
<label className="flex items-center gap-2 text-sm py-2 min-h-[44px]">
<input
type="checkbox"
checked={fsrSupport}
onChange={(e) => setFsrSupport(e.target.checked)}
className="rounded border-zinc-600"
/>
FSR Support
</label>
</div>
{/* Other Filters */}
<div className="space-y-2">
<h4 className="text-sm font-medium text-zinc-300">Other</h4>
<label className="flex items-center gap-2 text-sm py-2 min-h-[44px]">
<input
type="checkbox"
checked={isFree}
onChange={(e) => setIsFree(e.target.checked)}
className="rounded border-zinc-600"
/>
Free to Play
</label>
<label className="flex items-center gap-2 text-sm py-2 min-h-[44px]">
<input
type="checkbox"
checked={hasMultiplayer}
onChange={(e) => setHasMultiplayer(e.target.checked)}
className="rounded border-zinc-600"
/>
Has Multiplayer
</label>
<input
type="number"
placeholder="Min Steam Review %"
value={steamReviewMin}
onChange={(e) => setSteamReviewMin(e.target.value)}
className="w-full rounded-md border border-zinc-700 bg-zinc-800 px-2 py-1 text-sm"
/>
</div>
{/* Saved Filters */}
<SavedFilters
currentFilters={{
minFps,
maxFps,
fsrSupport,
protonNative,
antiCheatStatus,
playabilityStatus,
steamReviewMin,
isFree,
hasMultiplayer,
device: selectedDevice,
}}
onLoad={(filters) => {
setMinFps((filters.minFps as string) || "")
setMaxFps((filters.maxFps as string) || "")
setFsrSupport((filters.fsrSupport as boolean) || false)
setProtonNative((filters.protonNative as string) || "any")
setAntiCheatStatus((filters.antiCheatStatus as string) || "any")
setPlayabilityStatus((filters.playabilityStatus as string) || "")
setSteamReviewMin((filters.steamReviewMin as string) || "")
setIsFree((filters.isFree as boolean) || false)
setHasMultiplayer((filters.hasMultiplayer as boolean) || false)
if (filters.device) setSelectedDevice(filters.device as string)
else setSelectedDevice("")
}}
/>
</div>
</motion.div>
)}
</AnimatePresence>
{!isValidQuery && (
<motion.div
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
className="flex flex-col items-center justify-center py-20 gap-4"
>
<Gamepad2Icon className="h-12 w-12 text-text/20" />
<p className="text-text/40 text-sm">
Start typing to search for games
</p>
</motion.div>
)}
{isValidQuery && loading && (
<div className="flex flex-col items-center justify-center py-20 gap-4">
<motion.div
animate={{ rotate: 360 }}
transition={{ repeat: Infinity, duration: 1, ease: "linear" }}
className="h-8 w-8 border-2 border-primary border-t-transparent rounded-full"
/>
<p className="text-text/60 text-sm">
Searching for &quot;{query}&quot;...
</p>
</div>
)}
{isValidQuery && !loading && error && (
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
className="flex flex-col items-center justify-center py-20 gap-4"
>
<p className="text-red-400 text-sm">{error}</p>
</motion.div>
)}
{isValidQuery && !loading && !error && results.length === 0 && (
<motion.div
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
className="flex flex-col items-center justify-center py-20 gap-4"
>
<Gamepad2Icon className="h-12 w-12 text-text/20" />
<p className="text-text/40 text-sm">
No results found for &quot;{query}&quot;
</p>
</motion.div>
)}
{isValidQuery && !loading && !error && results.length > 0 && (
<motion.div
className="flex flex-col gap-3"
initial="hidden"
animate="visible"
variants={{
hidden: {},
visible: { transition: { staggerChildren: 0.04 } },
}}
>
<AnimatePresence mode="popLayout">
{results.map((result, idx) => (
<SearchResultCard
key={
result.kind === "local"
? result.id
: `steam-${result.appId}-${idx}`
}
result={result}
onClick={handleClick}
index={idx}
/>
))}
</AnimatePresence>
</motion.div>
)}
{session?.user && (
<div className="mt-6 text-center">
<p className="text-sm text-text/50">
Can&apos;t find your game?{" "}
<Link href="/game/add" className="text-primary hover:underline cursor-pointer">
Add it manually
</Link>
</p>
</div>
)}
</div>
</section>
)
}
function SearchResultCard({
result,
onClick,
index,
}: {
result: UnifiedResult
onClick: (r: UnifiedResult) => void
index: number
}) {
const isLocal = result.kind === "local"
const counts = result.counts
const hasData =
isLocal &&
counts &&
(counts.benchmarks > 0 || counts.presets > 0 || counts.comments > 0)
return (
<motion.article
layout
variants={{
hidden: { opacity: 0, y: 20 },
visible: { opacity: 1, y: 0 },
}}
transition={{ duration: 0.3, delay: index * 0.02 }}
whileHover={{ scale: 1.005 }}
whileTap={{ scale: 0.995 }}
className="group relative bg-text/3 border border-border rounded-xl p-4 sm:p-5 transition-colors duration-200 hover:border-text/30 hover:bg-text/[0.06] cursor-pointer focus-within:outline-none focus-within:ring-2 focus-within:ring-text/20 focus-within:ring-offset-2 focus-within:ring-offset-background"
title={isLocal
? "Click to view game details, benchmarks, and settings"
: "Click to add this game to DeckyVault and view its page"
}
>
{/* Full-card click target */}
<div
className="absolute inset-0 after:content-[''] after:absolute after:inset-0"
onClick={() => onClick(result)}
/>
<div className="flex gap-4 sm:gap-5">
{/* Cover */}
<motion.div
className="relative w-20 sm:w-24 md:w-28 shrink-0 aspect-[2/3] rounded-lg overflow-hidden bg-text/10 shadow-sm"
whileHover={{ scale: 1.03 }}
transition={{ duration: 0.2 }}
>
<GameCover image={result.image} tinyImage={result.tinyImage} title={result.title} />
</motion.div>
{/* Main Content */}
<div className="flex flex-col min-w-0 flex-1">
{/* Row 1: Title + metascore/price row */}
<div className="flex items-start justify-between gap-3">
<div className="min-w-0">
<div className="min-w-0 flex items-center gap-2 flex-wrap">
<h3 className="text-sm sm:text-base font-semibold text-text group-hover:text-primary transition-colors duration-200 truncate">
{result.title}
</h3>
{!isLocal && (
<span className="text-[10px] px-1.5 py-0.5 rounded bg-text/5 border border-border text-text/35 capitalize shrink-0">
Steam
</span>
)}
{isLocal && result.source !== "steam" && (
<span className="text-[10px] px-1.5 py-0.5 rounded bg-amber-500/10 border border-amber-500/20 text-amber-400 capitalize shrink-0">
{result.source}
</span>
)}
{result.isRawPerformer && (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded-full bg-green-500/10 border border-green-500/20 text-green-400 text-[10px] font-semibold shrink-0">
RAW PERFORMER
</span>
)}
{result.isPoorPerformance && (
<span className="inline-flex items-center gap-1 px-2 py-0.5 rounded-full bg-red-500/10 border border-red-500/20 text-red-400 text-[10px] font-semibold shrink-0">
POOR PERFORMANCE
</span>
)}
</div>
{(result.developer || result.publisher) && (
<p className="text-[11px] text-text/45 mt-0.5 truncate">
{result.developer}
{result.developer && result.publisher ? " · " : ""}
{result.publisher}
</p>
)}
</div>
{/* Metascore + Price row */}
<div className="hidden sm:flex items-center gap-2 shrink-0">
{result.metascore ? (
<span
className="inline-flex items-center gap-1 px-2 py-0.5 rounded-md bg-green-500/10 border border-green-500/20 text-green-400 text-[11px] font-semibold"
title={`Metascore: ${result.metascore}/100`}
>
<TrendingUpIcon className="h-3 w-3" />
{result.metascore}
</span>
) : null}
<PriceTag price={result.price} />
</div>
</div>
{/* Row 2: Description */}
{result.description && (
<p className="text-[11px] text-text/40 line-clamp-2 leading-relaxed mt-1.5">
{result.description}
</p>
)}
{/* Row 3: Genre tags + Platform icons + Controller */}
<div className="flex flex-wrap items-center gap-x-3 gap-y-1.5 mt-2">
{result.genres && result.genres.length > 0 && (
<div className="flex flex-wrap gap-1">
{result.genres.slice(0, 3).map((genre) => (
<span
key={genre}
className="text-[10px] px-1.5 py-0.5 rounded bg-text/5 border border-border text-text/35"
>
{genre}
</span>
))}
{result.genres.length > 3 && (
<span className="text-[10px] text-text/25 self-center">
+{result.genres.length - 3}
</span>
)}
</div>
)}
{/* Platform icons — always show all 3, color if present */}
<div className="flex items-center gap-1.5">
<span title="Windows">
<WindowsIcon
className={`h-3.5 w-3.5 ${result.platforms?.windows ? "text-blue-400" : "text-text/20"}`}
/>
</span>
<span title="macOS">
<MacIcon
className={`h-3.5 w-3.5 ${result.platforms?.mac ? "text-text/60" : "text-text/20"}`}
/>
</span>
<span title="Linux">
<LinuxIcon
className={`h-3.5 w-3.5 ${result.platforms?.linux ? "text-yellow-500" : "text-text/20"}`}
/>
</span>
</div>
{result.controllerSupport && (
<span
className="text-[10px] text-text/25 flex items-center gap-1"
title="Full controller support"
>
<Gamepad2Icon className="h-3 w-3" />
Controller
</span>
)}
</div>
{/* Row 4: Stats row */}
<div className="flex flex-wrap items-center gap-3 mt-2.5">
{hasData ? (
<>
{counts!.benchmarks > 0 && (
<StatBadge
icon={TrendingUpIcon}
count={counts!.benchmarks}
label="Benchmarks"
/>
)}
{counts!.presets > 0 && (
<StatBadge
icon={SettingsIcon}
count={counts!.presets}
label="Presets"
/>
)}
{counts!.comments > 0 && (
<StatBadge
icon={MessageSquareIcon}
count={counts!.comments}
label="Comments"
/>
)}
</>
) : isLocal ? (
<span className="text-[11px] text-text/30 italic">
No data yet be the first to contribute
</span>
) : (
<div className="flex flex-col items-start gap-1.5 w-full sm:w-auto">
<a
href={`https://store.steampowered.com/app/${result.appId}`}
target="_blank"
rel="noopener noreferrer"
className="relative z-10 inline-flex items-center justify-center gap-1.5 px-2.5 py-1 rounded-md bg-[#1b2838] border border-[#2a475e] text-[#c6d4df] text-[11px] hover:bg-[#2a475e] transition-colors w-full cursor-pointer"
onClick={(e) => e.stopPropagation()}
title="Open store page on Steam"
>
<FaSteam className="h-3 w-3" />
Steam
<ExternalLinkIcon className="h-2.5 w-2.5 opacity-60" />
</a>
<a
href={`https://www.protondb.com/app/${result.appId}`}
target="_blank"
rel="noopener noreferrer"
className="relative z-10 inline-flex items-center justify-center gap-1.5 px-2.5 py-1 rounded-md bg-purple-500/10 border border-purple-500/20 text-purple-400 text-[11px] hover:bg-purple-500/20 transition-colors w-full cursor-pointer"
onClick={(e) => e.stopPropagation()}
title="View Proton compatibility on ProtonDB"
>
<SparklesIcon className="h-3 w-3" />
ProtonDB
<ExternalLinkIcon className="h-2.5 w-2.5 opacity-60" />
</a>
<a
href={`https://steamdb.info/app/${result.appId}`}
target="_blank"
rel="noopener noreferrer"
className="relative z-10 inline-flex items-center justify-center gap-1.5 px-2.5 py-1 rounded-md bg-blue-500/10 border border-blue-500/20 text-blue-400 text-[11px] hover:bg-blue-500/20 transition-colors w-full cursor-pointer"
onClick={(e) => e.stopPropagation()}
title="View app details on SteamDB"
>
<DatabaseIcon className="h-3 w-3" />
SteamDB
<ExternalLinkIcon className="h-2.5 w-2.5 opacity-60" />
</a>
</div>
)}
</div>
{/* Row 5: Anti-cheat info */}
{result.platformSupport?.antiCheatRelevant && (
<div className="mt-2">
<span className="text-[10px] text-text/30">
Anti-cheat: {result.platformSupport.antiCheatName || "Unknown"}
<span className="text-text/20">
{" "} {result.platformSupport.antiCheatStatus}
</span>
</span>
</div>
)}
</div>
{/* Right Panel — Desktop Only */}
<div className="hidden md:flex flex-col items-end justify-center gap-2.5 shrink-0 min-w-[120px]">
{/* Deck Status */}
<DataField
label="Deck"
value={result.platformSupport ? protonLabel(result.platformSupport.protonStatus) : "—"}
color={result.platformSupport ? protonColor(result.platformSupport.protonStatus) : undefined}
/>
{/* Best FPS */}
<DataField
label="Best FPS"
value={result.bestFps != null ? String(Math.round(result.bestFps)) : "—"}
bar={result.bestFps != null}
color={result.bestFps != null && result.bestFps >= 60 ? "text-green-400" : undefined}
/>
{/* Version */}
<DataField
label="Version"
value={result.latestVersion ?? "—"}
/>
{/* Playability badge */}
{result.playabilityStatus && (
<PlayabilityBadge status={result.playabilityStatus} compact />
)}
{/* Anti-cheat badge */}
{result.antiCheatRelevant && result.antiCheatStatus === "unsupported" && (
<AntiCheatBadge
antiCheatRelevant={true}
antiCheatStatus={result.antiCheatStatus}
antiCheatName={result.antiCheatName}
compact
/>
)}
{/* Steam review score */}
{result.steamReviewScore != null && (
<span className="inline-flex items-center gap-1 text-xs text-blue-400">
<svg className="h-3 w-3" viewBox="0 0 24 24" fill="currentColor">
<path d="M12 2l3.09 6.26L22 9.27l-5 4.87 1.18 6.88L12 17.77l-6.18 3.25L7 14.14 2 9.27l6.91-1.01L12 2z" />
</svg>
{result.steamReviewScore}% Positive
</span>
)}
</div>
</div>
</motion.article>
)
}
function DataField({
label,
value,
bar,
color,
}: {
label: string
value: string
bar?: boolean
color?: string
}) {
return (
<div className="flex flex-col items-end gap-1 w-full">
<span className="text-[10px] text-text/30 uppercase tracking-wider">
{label}
</span>
<div className="flex items-center gap-2 w-full justify-end">
{bar && (
<div className="w-14 h-1.5 rounded-full bg-text/5 overflow-hidden">
<div className="h-full w-0 rounded-full bg-primary/40" />
</div>
)}
<span className={`text-xs tabular-nums ${color || "text-text/25"}`}>
{value}
</span>
</div>
</div>
)
}
function protonLabel(status: string): string {
const map: Record<string, string> = {
native: "Native",
proton: "Proton",
unsupported: "Unsupported",
unknown: "Unknown",
}
return map[status] || status
}
function protonColor(status: string): string {
const map: Record<string, string> = {
native: "text-green-400",
proton: "text-blue-400",
unsupported: "text-red-400",
unknown: "text-text/25",
}
return map[status] || "text-text/25"
}
function GameCover({ image, tinyImage, title }: { image: string | null; tinyImage?: string | null; title: string }) {
const [src, setSrc] = useState(image)
const [fallbackStage, setFallbackStage] = useState(0)
const handleError = () => {
if (fallbackStage === 0 && tinyImage) {
setFallbackStage(1)
setSrc(tinyImage)
} else {
setFallbackStage(2)
setSrc(null)
}
}
if (src) {
return (
<Image
src={src}
alt={title}
fill
className="object-cover"
sizes="(max-width: 640px) 80px, 112px"
onError={handleError}
/>
)
}
return (
<div className="w-full h-full flex items-center justify-center">
<Gamepad2Icon className="h-6 w-6 text-text/20" />
</div>
)
}
function PriceTag({
price,
}: {
price?: { currency: string; initial: number; final: number } | null
}) {
if (!price) {
return null
}
// Price is 0 and initial is 0 → legitimately free-to-play
if (price.initial === 0 && price.final === 0) {
return (
<span className="px-2 py-0.5 rounded-md bg-green-500/10 border border-green-500/20 text-green-400 text-[11px] font-medium">
Free
</span>
)
}
// Price is 0 but initial > 0 → promotional free (free weekend etc.)
if (price.final === 0 && price.initial > 0) {
return (
<span
className="px-2 py-0.5 rounded-md bg-emerald-500/10 border border-emerald-500/20 text-emerald-400 text-[11px] font-medium"
title="Currently free — may be a promotional event"
>
Free*
</span>
)
}
// Normal paid game
const isDiscounted = price.final < price.initial
const fmt = new Intl.NumberFormat("en-US", {
style: "currency",
currency: price.currency,
})
return (
<span className="inline-flex items-center gap-1.5">
{isDiscounted && (
<span className="text-[10px] text-text/30 line-through">
{fmt.format(price.initial / 100)}
</span>
)}
<span
className="px-2 py-0.5 rounded-md bg-text/5 border border-border text-text/60 text-[11px] font-medium"
title={isDiscounted ? "Discounted price" : "Current price"}
>
{fmt.format(price.final / 100)}
</span>
</span>
)
}
function StatBadge({
icon: Icon,
count,
label,
}: {
icon: React.ElementType
count: number
label: string
}) {
return (
<span
className="inline-flex items-center gap-1 text-[11px] text-text/50"
title={`${count} ${label.toLowerCase()}`}
>
<Icon className="h-3 w-3 text-text/30" />
<span className="tabular-nums">{count}</span>
<span className="hidden sm:inline">{label}</span>
</span>
)
}
export default function SearchPage() {
return (
<Suspense>
<SearchContent />
</Suspense>
)
}