- Deleted server-stopped, server.log, and server.pid files to clean up unused state. - Updated game-page-client.tsx to enhance button accessibility with cursor-pointer class. - Modified not-found.tsx, page.tsx, and profile/page.tsx for consistent cursor-pointer usage on links. - Adjusted search/page.tsx and components/auth/*.tsx for improved button interactions with cursor-pointer. - Refined navbar.tsx for better user experience with cursor-pointer on navigation links. - Updated settings-security-tab.tsx for passkey management API endpoints and improved error handling. - Enhanced saved-games components for better user interaction with cursor-pointer on buttons. - General code cleanup and consistency improvements across various components.
144 lines
4.5 KiB
TypeScript
144 lines
4.5 KiB
TypeScript
"use client"
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import { useState, useEffect, useCallback } from "react"
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import { ArrowLeft, Loader2, Mail } from "lucide-react"
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import { authClient } from "@/lib/auth-client"
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import OtpInput from "./otp-input"
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interface OtpVerificationStepProps {
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email: string
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onSuccess: () => void
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onBack: () => void
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}
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export default function OtpVerificationStep({
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email,
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onSuccess,
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onBack,
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}: OtpVerificationStepProps) {
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const [otp, setOtp] = useState("")
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const [error, setError] = useState("")
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const [isLoading, setIsLoading] = useState(false)
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const [resendTimer, setResendTimer] = useState(300) // 5 minutes
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const canResend = resendTimer <= 0
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// Countdown timer
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useEffect(() => {
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if (resendTimer <= 0) return
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const interval = setInterval(() => {
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setResendTimer((prev) => prev - 1)
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}, 1000)
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return () => clearInterval(interval)
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}, [resendTimer])
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const formatTime = (seconds: number) => {
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const mins = Math.floor(seconds / 60)
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const secs = seconds % 60
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return `${mins}:${secs.toString().padStart(2, "0")}`
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}
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const handleVerify = useCallback(
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async (otpValue: string) => {
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if (otpValue.length !== 6) return
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setIsLoading(true)
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setError("")
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const { error } = await authClient.emailOtp.verifyEmail({
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email,
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otp: otpValue,
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})
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setIsLoading(false)
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if (error) {
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setError(
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error.code === "TOO_MANY_ATTEMPTS"
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? "Too many attempts. Please request a new code."
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: "Invalid code. Please try again.",
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)
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return
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}
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onSuccess()
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},
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[email, onSuccess],
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)
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const handleResend = async () => {
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setError("")
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await authClient.emailOtp.sendVerificationOtp({
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email,
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type: "email-verification",
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})
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setResendTimer(300)
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}
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return (
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<div className="space-y-5">
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<div className="text-center mb-2">
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<Mail className="h-10 w-10 text-primary mx-auto mb-3" />
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<h1 className="text-xl font-bold text-text">
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Verify your email
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</h1>
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<p className="text-sm text-text/50 mt-2">
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We sent a 6-digit code to{" "}
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<strong className="text-text">{email}</strong>
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</p>
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</div>
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<div>
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<label className="text-sm text-text/60 block mb-2 text-center">
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Verification code
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</label>
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<OtpInput
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value={otp}
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onChange={(value) => {
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setOtp(value)
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if (value.length === 6) {
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handleVerify(value)
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}
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}}
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disabled={isLoading}
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error={error}
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/>
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</div>
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<div className="text-center text-sm">
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{canResend ? (
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<button
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onClick={handleResend}
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className="text-primary hover:underline"
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>
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Resend code
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</button>
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) : (
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<span className="text-text/40">
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Resend code in{" "}
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<span className="text-primary font-semibold">
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{formatTime(resendTimer)}
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</span>
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</span>
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)}
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</div>
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<button
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onClick={() => handleVerify(otp)}
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disabled={isLoading || otp.length !== 6}
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className="w-full py-3 rounded-lg bg-primary text-white text-sm font-semibold hover:bg-primary/90 transition-colors cursor-pointer disabled:opacity-50 disabled:cursor-not-allowed flex items-center justify-center gap-2"
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>
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{isLoading && <Loader2 className="h-4 w-4 animate-spin" />}
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Verify
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</button>
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<button
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onClick={onBack}
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className="flex items-center justify-center gap-2 w-full text-sm text-text/50 hover:text-text transition-colors cursor-pointer"
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>
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<ArrowLeft className="h-4 w-4" />
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Back to signup
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</button>
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</div>
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)
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}
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