* chore: add @xyflow/react, dagre, @types/dagre (Task 1) * feat: add SchemaGraph, TableNode, GraphColumn, Relationship types (Task 2) * feat: add SchemaGraph, TableNode, GraphColumn, Relationship Rust models (Task 3) * feat: add cardinality color/label helpers and legend data (Task 4) * feat: add schema_graph command skeleton with validation (Task 5) * feat: add PostgreSQL schema graph query builder + cardinality inference (Task 6) * feat: implement get_schema_graph for PostgreSQL + SQLite (Task 7) * feat: add getSchemaGraph IPC wrapper (Task 8) * feat: un-stub Schema Visualizer nav + add view branch placeholder (Task 9) * feat: add SchemaVisualizerNode custom React Flow table card (Task 10) * feat: add SchemaVisualizerPage with React Flow canvas (Task 11) * feat: wire SchemaVisualizerPage + error handling + style polish (Tasks 12-14) * perf: replace information_schema with pg_catalog for schema graph query (500x+ faster on remote PG) * fix: add DB selector, ghost-style dropdowns, dark controls, minimap styling, attribution * fix: always show schema selector, move attribution to top-left * fix: SelectDropdown close on outside click works in React Flow (capture phase) * style: remove border from attribution badge * style: restore bg on attribution, no border * fix: lower attribution z-index so dropdowns render above * fix: ensure toolbar + dropdowns stack above canvas attribution * feat: crow's foot markers on edges + collapsible legend * fix: restore missing tableCount state (was overwritten by legendOpen) * fix: move crow's foot marker defs inside ReactFlow SVG, remove duplicate external SVGs * fix: inject crow's foot SVG markers into ReactFlow SVG via DOM ref * fix: use hidden SVG before ReactFlow for crow's foot markers, remove DOM injection * feat: custom CrowsFootEdge component with inline crow's foot markers * feat: custom CrowsFootEdge with zero-or-one/zero-or-many notation + nullability-based cardinality * fix: strip markers, use clean text labels only on edges * fix: add SVG marker defs directly inside ReactFlow + url() references for crow's foot * fix: use custom CrowsFootEdge with BaseEdge + inline SVG symbols (no marker defs needed) * debug: add red/green circles at edge endpoints to verify custom edge renders * fix: remove stale duplicate edge data, use clean data.startMarker/endMarker * fix: use getSmoothStepPath offset points for correct tangent angle at endpoints * fix: thicker strokeWidth, position at handle coords, use path tangents * fix: use straight-line angle (not curve tangent) for marker rotation * fix: compute marker positions directly with raw math, no SVG transforms * fix: fixed-orientation symbols — | always vertical, crow's foot fans toward node * fix: dead simple — | vertical line, ← or → horizontal crow's foot based on edge direction * fix: increase marker gap to 12px so symbols aren't hidden behind handle dots * fix: correct offset direction (away from card into gap), G=4 * fix: remove duplicate G offset inside Mark (was canceling out the call-site offset) * fix: crow's foot back to fork shape — three lines converging to a tip * fix: flip crow's foot direction * fix: wider crow's foot spread (4→6) * feat: add crow's foot symbols to relationship legend * style: cleaner legend — horizontal edge with endpoint symbols + label * feat: handles on both sides, edge builder picks closest side based on dagre layout * fix: compute actual handle distances to pick shortest path * revert: PK always left, FK always right — one handle per column only * fix: lock edge marker direction via origRight, TB layout for horizontal spread, truncate long types * fix: semi-transparent minimap mask, border stroke for viewport visibility * feat: click edge to highlight (amber glow), all others dim to 15% opacity * feat: legend highlights matching cardinality row when edge is clicked * fix: crow's foot symbols now read color from edge style (amber when highlighted) * fix: highlighted edge gets zIndex 1000 to render on top * fix: folder empty message now checks unfiltered store, shows filter hint when connections exist but filtered out * feat: flat SVG DB icons from simple-icons (PostgreSQL, MySQL, SQLite, Redis) replacing emoji * chore: add *.db, *.sqlite, *.sqlite3 to .gitignore * docs: update README with 3-way competitor comparison + current roadmap; update AGENTS.md schema visualizer status
62 lines
2.0 KiB
TypeScript
62 lines
2.0 KiB
TypeScript
import { BaseEdge, getSmoothStepPath, type EdgeProps } from "@xyflow/react";
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const C = "#3b82f6";
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const S = 10;
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const G = 4;
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export function CrowsFootEdge({
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id,
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sourceX,
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sourceY,
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targetX,
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targetY,
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sourcePosition,
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targetPosition,
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data,
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style,
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}: EdgeProps) {
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const [edgePath] = getSmoothStepPath({
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sourceX, sourceY, sourcePosition,
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targetX, targetY, targetPosition,
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borderRadius: 8,
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});
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const sm = (data as any)?.startMarker as string;
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const em = (data as any)?.endMarker as string;
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// Use ORIGINAL layout direction stored in edge data — never re-compute.
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// Prevents symbols from flipping when user drags tables around.
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const origRight = (data as any)?.origRight as boolean | undefined;
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const right = origRight !== undefined ? origRight : targetX < sourceX ? false : true;
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const sOff = right ? 1 : -1;
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const tOff = right ? -1 : 1;
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const sDir = right ? 1 : -1;
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const tDir = right ? -1 : 1;
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const edgeColor = (style as any)?.stroke as string || C;
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return (
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<g>
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<BaseEdge id={id} path={edgePath} style={{ stroke: edgeColor, strokeWidth: 1.5, ...style }} />
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{sm && <Mark type={sm} cx={sourceX + sOff * G} cy={sourceY} dir={sDir} color={edgeColor} />}
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{em && <Mark type={em} cx={targetX + tOff * G} cy={targetY} dir={tDir} color={edgeColor} />}
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</g>
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);
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}
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function Mark({ type, cx, cy, dir, color }: { type: string; cx: number; cy: number; dir: number; color: string }) {
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if (type === "one") {
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return <line x1={cx} y1={cy - S} x2={cx} y2={cy + S} stroke={color} strokeWidth={2} strokeLinecap="round" />;
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}
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if (type === "many") {
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const sp = 6;
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const tx = cx + dir * S;
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return (
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<g>
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<line x1={cx} y1={cy - sp} x2={tx} y2={cy} stroke={color} strokeWidth={2} strokeLinecap="round" />
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<line x1={cx} y1={cy} x2={tx} y2={cy} stroke={color} strokeWidth={2} strokeLinecap="round" />
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<line x1={cx} y1={cy + sp} x2={tx} y2={cy} stroke={color} strokeWidth={2} strokeLinecap="round" />
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</g>
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);
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}
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return null;
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} |