feat: add steam game search
This commit is contained in:
@@ -14,6 +14,9 @@ import {
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presetSettingsRoutes,
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commentsRoutes,
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} from "@/lib/api"
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import { steamSearchRoutes } from "@/lib/api/steam-search"
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import { searchUnifiedRoutes } from "@/lib/api/search-unified"
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import { gameStubRoutes } from "@/lib/api/game-stub"
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const betterAuth = new Elysia({ name: "better-auth" })
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.mount(auth.handler)
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@@ -65,6 +68,12 @@ export const app = new Elysia({ prefix: "/api" })
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.use(presetSettingsRoutes)
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// Comments
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.use(commentsRoutes)
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// Steam search proxy
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.use(steamSearchRoutes)
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// Unified search
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.use(searchUnifiedRoutes)
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// Game stub creation
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.use(gameStubRoutes)
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// Root
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.get("/", () => ({
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name: "DeckyVault API",
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@@ -0,0 +1,360 @@
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"use client"
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import { useState } from "react"
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import Image from "next/image"
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import {
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Gamepad2Icon,
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MessageSquareIcon,
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SettingsIcon,
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TrendingUpIcon,
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ExternalLinkIcon,
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ClockIcon,
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} from "lucide-react"
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interface Game {
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id: string
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steamAppId: number | null
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title: string
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description: string | null
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developer: string | null
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publisher: string | null
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genres: string[] | null
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headerImage: string | null
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capsuleImage: string | null
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storeUrl: string | null
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source: string
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lastSync: string | null
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syncStatus: string | null
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createdAt: string
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}
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interface Counts {
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benchmarks: number
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presets: number
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comments: number
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}
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interface PlatformSupport {
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id: string
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gameId: string
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hardwareSlug: string
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isSupported: boolean
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protonStatus: string
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}
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const TABS = [
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{ key: "overview", label: "Overview", icon: Gamepad2Icon },
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{ key: "benchmarks", label: "Benchmarks", icon: TrendingUpIcon },
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{ key: "presets", label: "Presets", icon: SettingsIcon },
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{ key: "comments", label: "Comments", icon: MessageSquareIcon },
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] as const
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type TabKey = (typeof TABS)[number]["key"]
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export function GamePageClient({
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game,
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counts,
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platformSupport,
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}: {
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game: Game
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counts: Counts
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platformSupport: PlatformSupport[]
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}) {
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const [activeTab, setActiveTab] = useState<TabKey>("overview")
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const headerImage = game.headerImage || game.capsuleImage
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return (
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<section className="w-full flex flex-col">
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{/* Hero */}
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<div className="relative w-full h-48 sm:h-64 md:h-80 overflow-hidden">
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{headerImage ? (
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<Image
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src={headerImage}
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alt={game.title}
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fill
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className="object-cover"
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priority
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/>
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) : (
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<div className="w-full h-full bg-text/10 flex items-center justify-center">
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<Gamepad2Icon className="h-16 w-16 text-text/20" />
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</div>
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)}
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<div className="absolute inset-0 bg-gradient-to-t from-background via-background/60 to-transparent" />
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<div className="absolute bottom-0 left-0 right-0 px-4 md:px-[10svw] pb-4">
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<div className="max-w-7xl mx-auto">
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<h1 className="text-2xl sm:text-3xl md:text-4xl font-bold mb-2">
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{game.title}
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</h1>
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<div className="flex flex-wrap items-center gap-3 text-sm text-text/70">
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{game.developer && <span>{game.developer}</span>}
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{game.developer && game.publisher && (
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<span className="text-text/40">•</span>
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)}
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{game.publisher && <span>{game.publisher}</span>}
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{game.genres && game.genres.length > 0 && (
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<>
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<span className="text-text/40">•</span>
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<span className="text-text/60">
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{game.genres.join(", ")}
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</span>
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</>
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)}
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</div>
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</div>
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</div>
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</div>
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{/* Stats bar */}
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<div className="px-4 md:px-[10svw] border-b border-border">
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<div className="max-w-7xl mx-auto flex flex-row gap-6 py-3 text-sm">
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<StatBadge
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icon={TrendingUpIcon}
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value={counts.benchmarks}
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label="Benchmarks"
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/>
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<StatBadge
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icon={SettingsIcon}
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value={counts.presets}
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label="Presets"
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/>
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<StatBadge
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icon={MessageSquareIcon}
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value={counts.comments}
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label="Comments"
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/>
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{game.storeUrl && (
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<a
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href={game.storeUrl}
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target="_blank"
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rel="noopener noreferrer"
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className="ml-auto flex items-center gap-1.5 text-text/60 hover:text-primary transition-colors"
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>
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<ExternalLinkIcon className="h-3.5 w-3.5" />
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<span className="hidden sm:inline">Store</span>
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</a>
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)}
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</div>
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</div>
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{/* Tabs */}
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<div className="px-4 md:px-[10svw]">
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<div className="max-w-7xl mx-auto">
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<div className="flex flex-row gap-1 border-b border-border mt-4">
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{TABS.map((tab) => {
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const Icon = tab.icon
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const isActive = activeTab === tab.key
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return (
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<button
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key={tab.key}
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onClick={() => setActiveTab(tab.key)}
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className={`flex items-center gap-2 px-4 py-2.5 text-sm font-medium border-b-2 transition-colors ${
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isActive
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? "border-primary text-primary"
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: "border-transparent text-text/60 hover:text-text/80"
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}`}
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>
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<Icon className="h-4 w-4" />
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<span className="hidden sm:inline">{tab.label}</span>
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</button>
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)
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})}
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</div>
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{/* Tab content */}
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<div className="py-6 min-h-[300px]">
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{activeTab === "overview" && (
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<OverviewTab game={game} platformSupport={platformSupport} />
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)}
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{activeTab === "benchmarks" && <BenchmarksTab count={counts.benchmarks} />}
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{activeTab === "presets" && <PresetsTab count={counts.presets} />}
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{activeTab === "comments" && <CommentsTab count={counts.comments} />}
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</div>
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</div>
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</div>
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</section>
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)
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}
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function StatBadge({
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icon: Icon,
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value,
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label,
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}: {
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icon: React.ElementType
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value: number
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label: string
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}) {
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return (
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<div className="flex items-center gap-1.5 text-text/70">
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<Icon className="h-4 w-4 text-text/50" />
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<span className="font-medium text-text">{value}</span>
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<span className="hidden sm:inline text-text/50">{label}</span>
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</div>
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)
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}
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function OverviewTab({
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game,
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platformSupport,
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}: {
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game: Game
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platformSupport: PlatformSupport[]
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}) {
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return (
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<div className="flex flex-col gap-6">
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{game.description && (
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<div>
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<h3 className="text-sm font-medium uppercase tracking-wider text-text/60 mb-2">
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About
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</h3>
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<p className="text-sm text-text/80 leading-relaxed max-w-3xl">
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{game.description}
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</p>
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</div>
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)}
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{/* Platform Support */}
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{platformSupport.length > 0 && (
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<div>
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<h3 className="text-sm font-medium uppercase tracking-wider text-text/60 mb-3">
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Platform Support
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</h3>
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<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-3">
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{platformSupport.map((ps) => (
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<div
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key={ps.id}
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className="flex items-center justify-between p-3 rounded-lg border border-border bg-text/5"
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>
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<span className="text-sm font-medium capitalize">
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{ps.hardwareSlug.replace(/-/g, " ")}
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</span>
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<div className="flex items-center gap-2">
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<span
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className={`text-xs px-2 py-0.5 rounded-full ${
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ps.isSupported
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? "bg-green-500/20 text-green-400"
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: "bg-red-500/20 text-red-400"
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}`}
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>
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{ps.isSupported ? "Supported" : "Unsupported"}
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</span>
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<span className="text-xs text-text/50 capitalize">
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{ps.protonStatus}
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</span>
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</div>
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</div>
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))}
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</div>
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</div>
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)}
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{/* Metadata */}
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<div>
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<h3 className="text-sm font-medium uppercase tracking-wider text-text/60 mb-3">
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Details
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</h3>
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<div className="grid grid-cols-2 sm:grid-cols-4 gap-4 text-sm">
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<MetaItem label="Source" value={game.source} />
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{game.steamAppId && (
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<MetaItem label="Steam AppID" value={String(game.steamAppId)} />
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)}
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<MetaItem label="Added" value={formatDate(game.createdAt)} />
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{game.lastSync && (
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<MetaItem
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label="Last Sync"
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value={formatDate(game.lastSync)}
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icon={ClockIcon}
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/>
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)}
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</div>
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</div>
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</div>
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)
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}
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function MetaItem({
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label,
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value,
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icon: Icon,
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}: {
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label: string
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value: string
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icon?: React.ElementType
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}) {
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return (
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<div className="flex flex-col gap-1">
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<span className="text-xs text-text/50 uppercase tracking-wider">
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{label}
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</span>
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<span className="text-text/80 flex items-center gap-1">
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{Icon && <Icon className="h-3 w-3 text-text/40" />}
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{value}
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</span>
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</div>
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)
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}
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function formatDate(value: string | null): string {
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if (!value) return "—"
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return new Date(value).toLocaleDateString()
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}
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function BenchmarksTab({ count }: { count: number }) {
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if (count === 0) {
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return (
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<div className="flex flex-col items-center justify-center py-20 gap-4">
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<TrendingUpIcon className="h-12 w-12 text-text/20" />
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<p className="text-text/40 text-sm">No benchmarks yet</p>
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</div>
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)
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}
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return (
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<div className="flex flex-col items-center justify-center py-20 gap-4">
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<TrendingUpIcon className="h-12 w-12 text-text/20" />
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<p className="text-text/40 text-sm">
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{count} benchmark{count !== 1 ? "s" : ""} — coming soon
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</p>
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</div>
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)
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}
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function PresetsTab({ count }: { count: number }) {
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if (count === 0) {
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return (
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<div className="flex flex-col items-center justify-center py-20 gap-4">
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<SettingsIcon className="h-12 w-12 text-text/20" />
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<p className="text-text/40 text-sm">No presets yet</p>
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</div>
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)
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}
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return (
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<div className="flex flex-col items-center justify-center py-20 gap-4">
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<SettingsIcon className="h-12 w-12 text-text/20" />
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<p className="text-text/40 text-sm">
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{count} preset{count !== 1 ? "s" : ""} — coming soon
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</p>
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</div>
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)
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}
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function CommentsTab({ count }: { count: number }) {
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if (count === 0) {
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return (
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<div className="flex flex-col items-center justify-center py-20 gap-4">
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<MessageSquareIcon className="h-12 w-12 text-text/20" />
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<p className="text-text/40 text-sm">No comments yet</p>
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</div>
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)
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}
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return (
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<div className="flex flex-col items-center justify-center py-20 gap-4">
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<MessageSquareIcon className="h-12 w-12 text-text/20" />
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<p className="text-text/40 text-sm">
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{count} comment{count !== 1 ? "s" : ""} — coming soon
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</p>
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</div>
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)
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}
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@@ -0,0 +1,188 @@
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import { notFound } from "next/navigation"
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import { after } from "next/server"
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import { db } from "@/lib/db/index"
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import {
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games,
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gameVersions,
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performanceEntries,
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communityPresets,
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gameComments,
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gamePlatformSupport,
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} from "@/lib/db/schema"
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import { eq, sql } from "drizzle-orm"
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import { isSyncStale, syncSteamGame } from "@/lib/steam/sync"
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import { GamePageClient } from "./game-page-client"
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export const metadata = {
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title: "Game",
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}
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|
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async function createGameStub(steamAppId: number) {
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const url = new URL("https://store.steampowered.com/api/appdetails/")
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url.searchParams.set("appids", String(steamAppId))
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url.searchParams.set("cc", "US")
|
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url.searchParams.set("l", "en")
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const res = await fetch(url.toString(), {
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headers: { Accept: "application/json" },
|
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})
|
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|
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let title = `Steam App ${steamAppId}`
|
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let developer: string | null = null
|
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let publisher: string | null = null
|
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let genres: string[] | null = null
|
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let headerImage: string | null = null
|
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let capsuleImage: string | null = null
|
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let description: string | null = null
|
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|
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if (res.ok) {
|
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const data = (await res.json()) as Record<
|
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string,
|
||||
{ success: boolean; data: {
|
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name: string
|
||||
developers?: string[]
|
||||
publishers?: string[]
|
||||
genres?: { description: string }[]
|
||||
header_image?: string
|
||||
capsule_imagev5?: string
|
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short_description?: string
|
||||
} }
|
||||
>
|
||||
const entry = data[String(steamAppId)]
|
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if (entry?.success && entry.data) {
|
||||
title = entry.data.name
|
||||
developer = entry.data.developers?.[0] ?? null
|
||||
publisher = entry.data.publishers?.[0] ?? null
|
||||
genres = entry.data.genres?.map((g) => g.description) ?? []
|
||||
headerImage = entry.data.header_image ?? null
|
||||
capsuleImage = entry.data.capsule_imagev5 ?? entry.data.header_image ?? null
|
||||
description = entry.data.short_description ?? null
|
||||
}
|
||||
}
|
||||
|
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const [game] = await db
|
||||
.insert(games)
|
||||
.values({
|
||||
steamAppId,
|
||||
source: "steam",
|
||||
title,
|
||||
developer,
|
||||
publisher,
|
||||
genres,
|
||||
headerImage,
|
||||
capsuleImage,
|
||||
description,
|
||||
storeUrl: `https://store.steampowered.com/app/${steamAppId}`,
|
||||
lastSync: new Date(),
|
||||
syncStatus: "synced",
|
||||
})
|
||||
.returning()
|
||||
|
||||
return game
|
||||
}
|
||||
|
||||
export default async function GamePage({
|
||||
params,
|
||||
}: {
|
||||
params: Promise<{ id: string }>
|
||||
}) {
|
||||
const { id } = await params
|
||||
const isNumeric = /^\d+$/.test(id)
|
||||
|
||||
// ── Resolve game ────────────────────────────────────────────────
|
||||
let game
|
||||
if (isNumeric) {
|
||||
const rows = await db
|
||||
.select()
|
||||
.from(games)
|
||||
.where(eq(games.steamAppId, Number(id)))
|
||||
.limit(1)
|
||||
game = rows[0]
|
||||
} else {
|
||||
const rows = await db
|
||||
.select()
|
||||
.from(games)
|
||||
.where(eq(games.id, id))
|
||||
.limit(1)
|
||||
game = rows[0]
|
||||
}
|
||||
|
||||
// Auto-create stub for missing Steam games
|
||||
if (!game && isNumeric) {
|
||||
try {
|
||||
game = await createGameStub(Number(id))
|
||||
} catch (err) {
|
||||
console.error("Failed to auto-create game stub:", err)
|
||||
}
|
||||
}
|
||||
|
||||
if (!game) {
|
||||
notFound()
|
||||
}
|
||||
|
||||
// ── Fetch related counts ────────────────────────────────────────
|
||||
const [benchmarkCount, presetCount, commentCount, platformSupport] =
|
||||
await Promise.all([
|
||||
db
|
||||
.select({ count: sql<number>`count(*)::int` })
|
||||
.from(performanceEntries)
|
||||
.innerJoin(
|
||||
gameVersions,
|
||||
eq(performanceEntries.versionId, gameVersions.id),
|
||||
)
|
||||
.where(eq(gameVersions.gameId, game.id))
|
||||
.then((r) => r[0]?.count ?? 0),
|
||||
db
|
||||
.select({ count: sql<number>`count(*)::int` })
|
||||
.from(communityPresets)
|
||||
.where(eq(communityPresets.gameId, game.id))
|
||||
.then((r) => r[0]?.count ?? 0),
|
||||
db
|
||||
.select({ count: sql<number>`count(*)::int` })
|
||||
.from(gameComments)
|
||||
.where(eq(gameComments.gameId, game.id))
|
||||
.then((r) => r[0]?.count ?? 0),
|
||||
db
|
||||
.select()
|
||||
.from(gamePlatformSupport)
|
||||
.where(eq(gamePlatformSupport.gameId, game.id))
|
||||
.then((r) => r),
|
||||
])
|
||||
|
||||
// ── Stale-While-Revalidate: schedule background sync ────────────
|
||||
if (game.source === "steam" && game.steamAppId && isSyncStale(game.lastSync)) {
|
||||
after(async () => {
|
||||
await syncSteamGame(game.steamAppId!)
|
||||
})
|
||||
}
|
||||
|
||||
// Serialize for client component (Dates → strings)
|
||||
const serializedGame = {
|
||||
id: game.id,
|
||||
steamAppId: game.steamAppId,
|
||||
title: game.title,
|
||||
description: game.description,
|
||||
developer: game.developer,
|
||||
publisher: game.publisher,
|
||||
genres: game.genres,
|
||||
headerImage: game.headerImage,
|
||||
capsuleImage: game.capsuleImage,
|
||||
storeUrl: game.storeUrl,
|
||||
source: game.source,
|
||||
lastSync: game.lastSync ? game.lastSync.toISOString() : null,
|
||||
syncStatus: game.syncStatus,
|
||||
createdAt: game.createdAt.toISOString(),
|
||||
}
|
||||
|
||||
return (
|
||||
<GamePageClient
|
||||
game={serializedGame}
|
||||
counts={{
|
||||
benchmarks: benchmarkCount,
|
||||
presets: presetCount,
|
||||
comments: commentCount,
|
||||
}}
|
||||
platformSupport={platformSupport}
|
||||
/>
|
||||
)
|
||||
}
|
||||
+193
-5
@@ -1,13 +1,71 @@
|
||||
"use client"
|
||||
|
||||
import { Suspense } from "react"
|
||||
import { useSearchParams } from "next/navigation"
|
||||
import { Gamepad2Icon } from "lucide-react"
|
||||
import { Suspense, useEffect, useState } from "react"
|
||||
import { useRouter, useSearchParams } from "next/navigation"
|
||||
import { ExternalLinkIcon, Gamepad2Icon, MessageSquareIcon, SettingsIcon, TrendingUpIcon } from "lucide-react"
|
||||
import Image from "next/image"
|
||||
|
||||
interface UnifiedResult {
|
||||
kind: "local" | "steam"
|
||||
id?: string
|
||||
appId: number | null
|
||||
title: string
|
||||
image: string | null
|
||||
developer: string | null
|
||||
publisher: string | null
|
||||
source: string
|
||||
counts: { benchmarks: number; presets: number; comments: number } | null
|
||||
}
|
||||
|
||||
function SearchContent() {
|
||||
const searchParams = useSearchParams()
|
||||
const router = useRouter()
|
||||
const query = searchParams.get("q") || ""
|
||||
|
||||
const [results, setResults] = useState<UnifiedResult[]>([])
|
||||
const [loading, setLoading] = useState(false)
|
||||
const [error, setError] = useState<string | null>(null)
|
||||
|
||||
useEffect(() => {
|
||||
if (!query) {
|
||||
setResults([])
|
||||
return
|
||||
}
|
||||
|
||||
let cancelled = false
|
||||
|
||||
async function fetchResults() {
|
||||
setLoading(true)
|
||||
setError(null)
|
||||
|
||||
try {
|
||||
const res = await fetch(
|
||||
`/api/search/unified?q=${encodeURIComponent(query)}`,
|
||||
)
|
||||
if (!res.ok) throw new Error(await res.text())
|
||||
const data = await res.json()
|
||||
if (!cancelled) setResults(data.results || [])
|
||||
} catch (err) {
|
||||
if (!cancelled) {
|
||||
setError("Failed to fetch search results")
|
||||
console.error(err)
|
||||
}
|
||||
} finally {
|
||||
if (!cancelled) setLoading(false)
|
||||
}
|
||||
}
|
||||
|
||||
fetchResults()
|
||||
return () => { cancelled = true }
|
||||
}, [query])
|
||||
|
||||
function handleClick(result: UnifiedResult) {
|
||||
const path = result.appId
|
||||
? `/game/${result.appId}`
|
||||
: `/game/${result.id}`
|
||||
router.push(path)
|
||||
}
|
||||
|
||||
return (
|
||||
<section className="w-full min-h-[calc(100vh-3.6rem)] flex flex-col items-center p-4 md:px-[10svw]">
|
||||
<div className="w-full max-w-7xl">
|
||||
@@ -16,7 +74,7 @@ function SearchContent() {
|
||||
</h1>
|
||||
<p className="text-text/60 text-sm mb-8">
|
||||
{query
|
||||
? "Showing results from the database..."
|
||||
? `${results.length} result${results.length !== 1 ? "s" : ""} found`
|
||||
: "Enter a game name or AppID to find benchmarks, settings, and reviews."}
|
||||
</p>
|
||||
|
||||
@@ -29,7 +87,7 @@ function SearchContent() {
|
||||
</div>
|
||||
)}
|
||||
|
||||
{query && (
|
||||
{query && loading && (
|
||||
<div className="flex flex-col items-center justify-center py-20 gap-4">
|
||||
<div className="animate-spin h-8 w-8 border-2 border-primary border-t-transparent rounded-full" />
|
||||
<p className="text-text/60 text-sm">
|
||||
@@ -37,11 +95,141 @@ function SearchContent() {
|
||||
</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{query && !loading && error && (
|
||||
<div className="flex flex-col items-center justify-center py-20 gap-4">
|
||||
<p className="text-red-400 text-sm">{error}</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{query && !loading && !error && results.length === 0 && (
|
||||
<div className="flex flex-col items-center justify-center py-20 gap-4">
|
||||
<Gamepad2Icon className="h-12 w-12 text-text/20" />
|
||||
<p className="text-text/40 text-sm">
|
||||
No results found for "{query}"
|
||||
</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{query && !loading && !error && results.length > 0 && (
|
||||
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 gap-4">
|
||||
{results.map((result, idx) => (
|
||||
<SearchResultCard
|
||||
key={result.kind === "local" ? result.id : `steam-${result.appId}-${idx}`}
|
||||
result={result}
|
||||
onClick={handleClick}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</section>
|
||||
)
|
||||
}
|
||||
|
||||
function SearchResultCard({
|
||||
result,
|
||||
onClick,
|
||||
}: {
|
||||
result: UnifiedResult
|
||||
onClick: (r: UnifiedResult) => void
|
||||
}) {
|
||||
const isLocal = result.kind === "local"
|
||||
const hasData = isLocal && result.counts && (
|
||||
result.counts.benchmarks > 0 ||
|
||||
result.counts.presets > 0 ||
|
||||
result.counts.comments > 0
|
||||
)
|
||||
const hasDeveloperInfo = result.developer || result.publisher
|
||||
|
||||
return (
|
||||
<div
|
||||
className="group flex flex-col gap-3 p-3 rounded-lg border border-border bg-text/5 hover:border-primary/50 transition-all cursor-pointer"
|
||||
onClick={() => onClick(result)}
|
||||
>
|
||||
{/* Image */}
|
||||
<div className="relative w-full aspect-[460/215] rounded-md overflow-hidden bg-text/10">
|
||||
{result.image ? (
|
||||
<Image
|
||||
src={result.image}
|
||||
alt={result.title}
|
||||
fill
|
||||
className="object-cover"
|
||||
sizes="(max-width: 640px) 100vw, (max-width: 1024px) 50vw, 33vw"
|
||||
/>
|
||||
) : (
|
||||
<div className="w-full h-full flex items-center justify-center">
|
||||
<Gamepad2Icon className="h-8 w-8 text-text/20" />
|
||||
</div>
|
||||
)}
|
||||
{/* Source badge */}
|
||||
<div className="absolute top-2 right-2 flex gap-1">
|
||||
{isLocal && (
|
||||
<span className="text-[10px] font-medium uppercase tracking-wider bg-primary/90 text-white px-1.5 py-0.5 rounded">
|
||||
In Database
|
||||
</span>
|
||||
)}
|
||||
{!isLocal && result.appId && (
|
||||
<a
|
||||
href={`https://store.steampowered.com/app/${result.appId}`}
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
className="text-[10px] font-medium uppercase tracking-wider bg-text/80 text-background px-1.5 py-0.5 rounded flex items-center gap-1"
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
>
|
||||
Steam
|
||||
<ExternalLinkIcon className="h-2.5 w-2.5" />
|
||||
</a>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Info */}
|
||||
<div className="flex flex-col gap-1 min-w-0">
|
||||
<p className="font-medium text-sm truncate leading-tight">
|
||||
{result.title}
|
||||
</p>
|
||||
{hasDeveloperInfo ? (
|
||||
<p className="text-xs text-text/50 truncate">
|
||||
{result.developer || result.publisher}
|
||||
</p>
|
||||
) : !isLocal && result.appId ? (
|
||||
<p className="text-xs text-text/40">
|
||||
AppID: {result.appId}
|
||||
</p>
|
||||
) : null}
|
||||
</div>
|
||||
|
||||
{/* Stats (local only) */}
|
||||
{isLocal && result.counts && (
|
||||
<div className="flex flex-row gap-3 text-[11px] text-text/50">
|
||||
{result.counts.benchmarks > 0 && (
|
||||
<span className="flex items-center gap-1">
|
||||
<TrendingUpIcon className="h-3 w-3" />
|
||||
{result.counts.benchmarks}
|
||||
</span>
|
||||
)}
|
||||
{result.counts.presets > 0 && (
|
||||
<span className="flex items-center gap-1">
|
||||
<SettingsIcon className="h-3 w-3" />
|
||||
{result.counts.presets}
|
||||
</span>
|
||||
)}
|
||||
{result.counts.comments > 0 && (
|
||||
<span className="flex items-center gap-1">
|
||||
<MessageSquareIcon className="h-3 w-3" />
|
||||
{result.counts.comments}
|
||||
</span>
|
||||
)}
|
||||
{!hasData && (
|
||||
<span className="text-text/30 italic">No data yet</span>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
export default function SearchPage() {
|
||||
return (
|
||||
<Suspense>
|
||||
|
||||
+20
-13
@@ -8,6 +8,7 @@ import { useEffect, useRef, useState } from "react"
|
||||
import { CircleXIcon, Gamepad2Icon, MenuIcon, XIcon } from "lucide-react"
|
||||
import { routes } from "@/lib/routes"
|
||||
import { usePathname, useRouter, useSearchParams } from "next/navigation"
|
||||
import { useDebounce } from "@/lib/hooks/useDebounce"
|
||||
|
||||
export default function Navbar() {
|
||||
const pathname = usePathname()
|
||||
@@ -17,6 +18,7 @@ export default function Navbar() {
|
||||
const isLanding = pathname === "/"
|
||||
|
||||
const [searchQuery, setSearchQuery] = useState("")
|
||||
const debouncedQuery = useDebounce(searchQuery, 300)
|
||||
const [mobileMenuOpen, setMobileMenuOpen] = useState(false)
|
||||
const [isFocused, setIsFocused] = useState(false)
|
||||
const [forceFocusStyles, setForceFocusStyles] = useState(false)
|
||||
@@ -24,10 +26,25 @@ export default function Navbar() {
|
||||
|
||||
// Sync search query with URL ?q= param
|
||||
useEffect(() => {
|
||||
const q = searchParams.get("q")
|
||||
if (q) setSearchQuery(q)
|
||||
const q = searchParams.get("q") || ""
|
||||
setSearchQuery(q)
|
||||
}, [searchParams])
|
||||
|
||||
// Update URL when debounced query changes (skip if already matches)
|
||||
useEffect(() => {
|
||||
if (isLanding) return
|
||||
const currentQ = searchParams.get("q") || ""
|
||||
if (debouncedQuery === currentQ) return
|
||||
|
||||
const params = new URLSearchParams(searchParams.toString())
|
||||
if (debouncedQuery) {
|
||||
params.set("q", debouncedQuery)
|
||||
} else {
|
||||
params.delete("q")
|
||||
}
|
||||
router.replace(`/search?${params.toString()}`, { scroll: false })
|
||||
}, [debouncedQuery, isLanding, router, searchParams])
|
||||
|
||||
// Maintain focus & styles when flying from landing page search
|
||||
useEffect(() => {
|
||||
if (
|
||||
@@ -47,17 +64,7 @@ export default function Navbar() {
|
||||
}, [isLanding, searchQuery])
|
||||
|
||||
const handleSearchChange = (e: React.ChangeEvent<HTMLInputElement>) => {
|
||||
const value = e.target.value
|
||||
setSearchQuery(value)
|
||||
if (!isLanding) {
|
||||
const params = new URLSearchParams(searchParams.toString())
|
||||
if (value) {
|
||||
params.set("q", value)
|
||||
} else {
|
||||
params.delete("q")
|
||||
}
|
||||
router.replace(`/search?${params.toString()}`, { scroll: false })
|
||||
}
|
||||
setSearchQuery(e.target.value)
|
||||
}
|
||||
|
||||
const handleSearchSubmit = () => {
|
||||
|
||||
@@ -0,0 +1,90 @@
|
||||
import { Elysia, t } from "elysia"
|
||||
import { db } from "@/lib/db/index"
|
||||
import { games } from "@/lib/db/schema"
|
||||
import { eq } from "drizzle-orm"
|
||||
|
||||
interface SteamAppDetails {
|
||||
steam_appid: number
|
||||
name: string
|
||||
developers?: string[]
|
||||
publishers?: string[]
|
||||
header_image?: string
|
||||
capsule_imagev5?: string
|
||||
genres?: { id: string; description: string }[]
|
||||
website?: string
|
||||
}
|
||||
|
||||
export const gameStubRoutes = new Elysia({ prefix: "/games" }).post(
|
||||
"/stub",
|
||||
async ({ body, set }) => {
|
||||
// Check if already exists
|
||||
const [existing] = await db
|
||||
.select()
|
||||
.from(games)
|
||||
.where(eq(games.steamAppId, body.steamAppId))
|
||||
.limit(1)
|
||||
|
||||
if (existing) {
|
||||
return { game: existing, created: false }
|
||||
}
|
||||
|
||||
// Fetch details from Steam
|
||||
let details: SteamAppDetails | null = null
|
||||
try {
|
||||
const url = new URL("https://store.steampowered.com/api/appdetails/")
|
||||
url.searchParams.set("appids", String(body.steamAppId))
|
||||
url.searchParams.set("cc", "US")
|
||||
url.searchParams.set("l", "en")
|
||||
|
||||
const res = await fetch(url.toString(), {
|
||||
headers: { Accept: "application/json" },
|
||||
})
|
||||
|
||||
if (res.ok) {
|
||||
const data = (await res.json()) as Record<
|
||||
string,
|
||||
{ success: boolean; data: SteamAppDetails }
|
||||
>
|
||||
const entry = data[String(body.steamAppId)]
|
||||
if (entry?.success) {
|
||||
details = entry.data
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error("Failed to fetch Steam appdetails:", err)
|
||||
}
|
||||
|
||||
const title = details?.name || `Steam App ${body.steamAppId}`
|
||||
const developer = details?.developers?.[0] || null
|
||||
const publisher = details?.publishers?.[0] || null
|
||||
const genres = details?.genres?.map((g) => g.description) || []
|
||||
const headerImage = details?.header_image || null
|
||||
const capsuleImage =
|
||||
details?.capsule_imagev5 || details?.header_image || null
|
||||
|
||||
const [game] = await db
|
||||
.insert(games)
|
||||
.values({
|
||||
steamAppId: body.steamAppId,
|
||||
source: "steam",
|
||||
title,
|
||||
developer,
|
||||
publisher,
|
||||
genres,
|
||||
headerImage,
|
||||
capsuleImage,
|
||||
storeUrl: `https://store.steampowered.com/app/${body.steamAppId}`,
|
||||
lastSync: new Date(),
|
||||
syncStatus: "synced",
|
||||
})
|
||||
.returning()
|
||||
|
||||
set.status = 201
|
||||
return { game, created: true }
|
||||
},
|
||||
{
|
||||
body: t.Object({
|
||||
steamAppId: t.Number(),
|
||||
}),
|
||||
},
|
||||
)
|
||||
@@ -0,0 +1,166 @@
|
||||
import { Elysia, t } from "elysia"
|
||||
import { db } from "@/lib/db/index"
|
||||
import { games, gameVersions, performanceEntries, communityPresets, gameComments } from "@/lib/db/schema"
|
||||
import { ilike, or, sql, eq, inArray } from "drizzle-orm"
|
||||
|
||||
interface SteamSearchItem {
|
||||
id: number
|
||||
name: string
|
||||
tiny_image: string
|
||||
metascore: string
|
||||
platforms: { windows: boolean; mac: boolean; linux: boolean }
|
||||
}
|
||||
|
||||
interface SteamSearchResponse {
|
||||
items: SteamSearchItem[]
|
||||
total: number
|
||||
}
|
||||
|
||||
export const searchUnifiedRoutes = new Elysia({ prefix: "/search" }).get(
|
||||
"/unified",
|
||||
async ({ query, set }) => {
|
||||
if (!query.q || query.q.length < 2) {
|
||||
set.status = 400
|
||||
return { error: "Query must be at least 2 characters" }
|
||||
}
|
||||
|
||||
const term = `%${query.q}%`
|
||||
|
||||
// ── 1. Search local database ────────────────────────────────────
|
||||
const localGames = await db
|
||||
.select()
|
||||
.from(games)
|
||||
.where(
|
||||
or(
|
||||
ilike(games.title, term),
|
||||
ilike(games.developer, term),
|
||||
ilike(games.publisher, term),
|
||||
),
|
||||
)
|
||||
.limit(20)
|
||||
|
||||
const localGameIds = localGames.map((g) => g.id)
|
||||
const localSteamAppIds = new Set(
|
||||
localGames.map((g) => g.steamAppId).filter(Boolean),
|
||||
)
|
||||
|
||||
// ── 2. Count related data for local games ───────────────────────
|
||||
let benchmarkCounts: { gameId: string; count: number }[] = []
|
||||
let presetCounts: { gameId: string; count: number }[] = []
|
||||
let commentCounts: { gameId: string; count: number }[] = []
|
||||
|
||||
if (localGameIds.length > 0) {
|
||||
const [bCounts, pCounts, cCounts] = await Promise.all([
|
||||
db
|
||||
.select({
|
||||
gameId: gameVersions.gameId,
|
||||
count: sql<number>`count(*)::int`,
|
||||
})
|
||||
.from(performanceEntries)
|
||||
.innerJoin(
|
||||
gameVersions,
|
||||
eq(performanceEntries.versionId, gameVersions.id),
|
||||
)
|
||||
.where(inArray(gameVersions.gameId, localGameIds))
|
||||
.groupBy(gameVersions.gameId),
|
||||
db
|
||||
.select({
|
||||
gameId: communityPresets.gameId,
|
||||
count: sql<number>`count(*)::int`,
|
||||
})
|
||||
.from(communityPresets)
|
||||
.where(inArray(communityPresets.gameId, localGameIds))
|
||||
.groupBy(communityPresets.gameId),
|
||||
db
|
||||
.select({
|
||||
gameId: gameComments.gameId,
|
||||
count: sql<number>`count(*)::int`,
|
||||
})
|
||||
.from(gameComments)
|
||||
.where(inArray(gameComments.gameId, localGameIds))
|
||||
.groupBy(gameComments.gameId),
|
||||
])
|
||||
benchmarkCounts = bCounts
|
||||
presetCounts = pCounts
|
||||
commentCounts = cCounts
|
||||
}
|
||||
|
||||
const countMap = new Map<
|
||||
string,
|
||||
{ benchmarks: number; presets: number; comments: number }
|
||||
>()
|
||||
for (const g of localGames) {
|
||||
countMap.set(g.id, { benchmarks: 0, presets: 0, comments: 0 })
|
||||
}
|
||||
for (const c of benchmarkCounts) {
|
||||
countMap.get(c.gameId)!.benchmarks = c.count
|
||||
}
|
||||
for (const c of presetCounts) {
|
||||
countMap.get(c.gameId)!.presets = c.count
|
||||
}
|
||||
for (const c of commentCounts) {
|
||||
countMap.get(c.gameId)!.comments = c.count
|
||||
}
|
||||
|
||||
// ── 3. Search Steam ─────────────────────────────────────────────
|
||||
let steamItems: SteamSearchItem[] = []
|
||||
try {
|
||||
const url = new URL("https://store.steampowered.com/api/storesearch/")
|
||||
url.searchParams.set("term", query.q)
|
||||
url.searchParams.set("cc", "US")
|
||||
url.searchParams.set("l", "en")
|
||||
|
||||
const res = await fetch(url.toString(), {
|
||||
headers: { Accept: "application/json" },
|
||||
})
|
||||
if (res.ok) {
|
||||
const data = (await res.json()) as SteamSearchResponse
|
||||
steamItems = data.items || []
|
||||
}
|
||||
} catch {
|
||||
// Steam search failure is non-fatal
|
||||
}
|
||||
|
||||
// ── 4. Build unified results ────────────────────────────────────
|
||||
// Local games first (they have data), then Steam-only results
|
||||
const results = []
|
||||
|
||||
// Add local games
|
||||
for (const g of localGames) {
|
||||
const counts = countMap.get(g.id)!
|
||||
results.push({
|
||||
kind: "local" as const,
|
||||
id: g.id,
|
||||
appId: g.steamAppId,
|
||||
title: g.title,
|
||||
image: g.capsuleImage || g.headerImage,
|
||||
developer: g.developer,
|
||||
publisher: g.publisher,
|
||||
source: g.source,
|
||||
counts,
|
||||
})
|
||||
}
|
||||
|
||||
// Add Steam-only games (deduplicated against local steamAppIds)
|
||||
for (const item of steamItems) {
|
||||
if (localSteamAppIds.has(item.id)) continue
|
||||
results.push({
|
||||
kind: "steam" as const,
|
||||
appId: item.id,
|
||||
title: item.name,
|
||||
image: item.tiny_image,
|
||||
developer: null,
|
||||
publisher: null,
|
||||
source: "steam" as const,
|
||||
counts: null,
|
||||
})
|
||||
}
|
||||
|
||||
return { results, total: results.length }
|
||||
},
|
||||
{
|
||||
query: t.Object({
|
||||
q: t.String(),
|
||||
}),
|
||||
},
|
||||
)
|
||||
@@ -0,0 +1,62 @@
|
||||
import { Elysia, t } from "elysia"
|
||||
|
||||
interface SteamSearchItem {
|
||||
id: number
|
||||
name: string
|
||||
tiny_image: string
|
||||
metascore: string
|
||||
platforms: {
|
||||
windows: boolean
|
||||
mac: boolean
|
||||
linux: boolean
|
||||
}
|
||||
}
|
||||
|
||||
export const steamSearchRoutes = new Elysia({ prefix: "/search" })
|
||||
.get(
|
||||
"/steam",
|
||||
async ({ query, set }) => {
|
||||
if (!query.q || query.q.length < 2) {
|
||||
set.status = 400
|
||||
return { error: "Query must be at least 2 characters" }
|
||||
}
|
||||
|
||||
try {
|
||||
const url = new URL("https://store.steampowered.com/api/storesearch/")
|
||||
url.searchParams.set("term", query.q)
|
||||
url.searchParams.set("cc", "US")
|
||||
url.searchParams.set("l", "en")
|
||||
|
||||
const res = await fetch(url.toString(), {
|
||||
headers: { Accept: "application/json" },
|
||||
})
|
||||
|
||||
if (!res.ok) {
|
||||
set.status = 502
|
||||
return { error: "Failed to fetch from Steam" }
|
||||
}
|
||||
|
||||
const data = await res.json()
|
||||
|
||||
return {
|
||||
items: (data.items || []).map((item: SteamSearchItem) => ({
|
||||
appId: item.id,
|
||||
title: item.name,
|
||||
image: item.tiny_image,
|
||||
platforms: item.platforms,
|
||||
metascore: item.metascore,
|
||||
})),
|
||||
total: data.total || 0,
|
||||
}
|
||||
} catch (err) {
|
||||
console.error("Steam search error:", err)
|
||||
set.status = 500
|
||||
return { error: "Internal server error" }
|
||||
}
|
||||
},
|
||||
{
|
||||
query: t.Object({
|
||||
q: t.String(),
|
||||
}),
|
||||
},
|
||||
)
|
||||
@@ -0,0 +1,12 @@
|
||||
import { useState, useEffect } from "react"
|
||||
|
||||
export function useDebounce<T>(value: T, delay: number): T {
|
||||
const [debouncedValue, setDebouncedValue] = useState<T>(value)
|
||||
|
||||
useEffect(() => {
|
||||
const timer = setTimeout(() => setDebouncedValue(value), delay)
|
||||
return () => clearTimeout(timer)
|
||||
}, [value, delay])
|
||||
|
||||
return debouncedValue
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
import { db } from "@/lib/db/index"
|
||||
import { games } from "@/lib/db/schema"
|
||||
import { eq } from "drizzle-orm"
|
||||
|
||||
interface SteamAppDetails {
|
||||
steam_appid: number
|
||||
name: string
|
||||
developers?: string[]
|
||||
publishers?: string[]
|
||||
header_image?: string
|
||||
capsule_imagev5?: string
|
||||
genres?: { id: string; description: string }[]
|
||||
website?: string
|
||||
short_description?: string
|
||||
}
|
||||
|
||||
const SEVEN_DAYS_MS = 7 * 24 * 60 * 60 * 1000
|
||||
|
||||
export function isSyncStale(lastSync: Date | null): boolean {
|
||||
if (!lastSync) return true
|
||||
return Date.now() - new Date(lastSync).getTime() > SEVEN_DAYS_MS
|
||||
}
|
||||
|
||||
export async function syncSteamGame(steamAppId: number): Promise<void> {
|
||||
try {
|
||||
const url = new URL("https://store.steampowered.com/api/appdetails/")
|
||||
url.searchParams.set("appids", String(steamAppId))
|
||||
url.searchParams.set("cc", "US")
|
||||
url.searchParams.set("l", "en")
|
||||
|
||||
const res = await fetch(url.toString(), {
|
||||
headers: { Accept: "application/json" },
|
||||
})
|
||||
|
||||
if (!res.ok) {
|
||||
console.error(`Steam sync failed for ${steamAppId}: ${res.status}`)
|
||||
return
|
||||
}
|
||||
|
||||
const data = (await res.json()) as Record<
|
||||
string,
|
||||
{ success: boolean; data: SteamAppDetails }
|
||||
>
|
||||
const entry = data[String(steamAppId)]
|
||||
|
||||
if (!entry?.success || !entry.data) {
|
||||
console.error(`Steam sync: no data for ${steamAppId}`)
|
||||
return
|
||||
}
|
||||
|
||||
const d = entry.data
|
||||
|
||||
await db
|
||||
.update(games)
|
||||
.set({
|
||||
title: d.name,
|
||||
developer: d.developers?.[0] || null,
|
||||
publisher: d.publishers?.[0] || null,
|
||||
description: d.short_description || null,
|
||||
genres: d.genres?.map((g) => g.description) || [],
|
||||
headerImage: d.header_image || null,
|
||||
capsuleImage: d.capsule_imagev5 || d.header_image || null,
|
||||
storeUrl: `https://store.steampowered.com/app/${steamAppId}`,
|
||||
lastSync: new Date(),
|
||||
syncStatus: "synced",
|
||||
updatedAt: new Date(),
|
||||
})
|
||||
.where(eq(games.steamAppId, steamAppId))
|
||||
} catch (err) {
|
||||
console.error(`Steam sync error for ${steamAppId}:`, err)
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,22 @@ import type { NextConfig } from "next";
|
||||
const nextConfig: NextConfig = {
|
||||
// Elysia is Bun-native and must not be bundled by Next.js
|
||||
serverExternalPackages: ["elysia", "@elysiajs/eden"],
|
||||
images: {
|
||||
remotePatterns: [
|
||||
{
|
||||
protocol: "https",
|
||||
hostname: "cdn.akamai.steamstatic.com",
|
||||
port: "",
|
||||
pathname: "/steam/apps/**",
|
||||
},
|
||||
{
|
||||
protocol: "https",
|
||||
hostname: "shared.akamai.steamstatic.com",
|
||||
port: "",
|
||||
pathname: "/store_item_assets/**",
|
||||
},
|
||||
],
|
||||
},
|
||||
};
|
||||
|
||||
export default nextConfig;
|
||||
|
||||
Reference in New Issue
Block a user