- Extract recordSyncFailure() helper to deduplicate 3 identical retry/backoff blocks
- Set syncStatus: 'error' on all failure paths (was missing before)
- Handle HTTP 429 (rate limiting) with Retry-After header support
- Reject non-game Steam app types (DLC, soundtrack, demo) during sync
- Add type field to SteamAppDetails interface
- Show steamReviewScore on games list cards in compact badge row with star icon
- Update search result right panel to use blue-400 styling with star icon
- Include "Positive" label on search results for clarity
- Add Dashboard as first sidebar nav item under Overview section
- Update /manage page to render DashboardOverview instead of redirecting
- Remove redirect to /manage/users
- DashboardOverview: stat cards, top contributors, playability distribution,
and Steam sync health sections
- DashboardCharts: placeholder for future ECharts integration
Add /api/dashboard/stats route that provides admin dashboard statistics:
- Total counts (games, benchmarks, users)
- Pending moderation items (reports, suggestions)
- 30-day activity metrics (recent benchmarks, recent games)
- Top 10 contributors by entry count
- Sync health breakdown by status
- Games by source distribution
- Playability distribution
Auth: requireContributorOrAdmin guard
Route registered in lib/api/index.ts
- Add new filter state variables (min/max FPS, FSR, Proton/Native, anti-cheat,
playability, Steam review score, free-to-play, multiplayer)
- Expand sort options to include performance, popularity, release_date, steam_reviews
- Add Performance, Compatibility, and Other filter UI sections with inputs
- Integrate SavedFilters component for saving/loading filter presets
- Add PlayabilityBadge and AntiCheatBadge to game cards
- Update API listing to return antiCheatRelevant/antiCheatStatus per game
- Update server-side games page to include new fields in initialGames
- Update clear-filters logic across filter panel and empty state