Files
deckyvault/apps/web/lib/api/__tests__/plugin-public.test.ts
T

80 lines
3.8 KiB
TypeScript

import { describe, it, expect, vi, beforeEach } from "vitest"
vi.mock("drizzle-orm", () => ({
eq: vi.fn((col, val) => ({ col, val })),
and: vi.fn((...args) => ({ and: args })),
desc: vi.fn((col) => ({ desc: col })),
avg: vi.fn((col) => ({ avg: col })),
min: vi.fn((col) => ({ min: col })),
max: vi.fn((col) => ({ max: col })),
count: vi.fn((col) => ({ count: col })),
sql: vi.fn((strings, ...vals) => ({ strings, vals })),
}))
vi.mock("drizzle-orm/pg-core", () => ({
pgTable: vi.fn((n, c, i) => ({ name: n, columns: c, indexes: i })),
pgEnum: vi.fn((n, v) => ({ name: n, values: v })),
text: vi.fn((n) => n), integer: vi.fn((n) => n), real: vi.fn((n) => n),
boolean: vi.fn((n) => n), timestamp: vi.fn((n) => n), jsonb: vi.fn((n) => n),
index: vi.fn((n) => ({ on: vi.fn() })),
}))
vi.mock("@/lib/db/schema", () => ({
games: { id: "id", steamAppId: "steam_app_id" },
gameVersions: { id: "id", gameId: "game_id", isLatest: "is_latest", createdAt: "created_at" },
performanceEntries: { id: "id", versionId: "version_id", hardwareSlug: "hardware_slug",
fpsAvg: "fps_avg", fpsLow: "fps_low", fpsOnePercentLow: "fps_one_percent_low",
fpsHigh: "fps_high", isRemoved: "is_removed", isPinned: "is_pinned", upvotes: "upvotes",
upscalerType: "upscaler_type", frameGenMethod: "frame_gen_method", protonVersion: "proton_version",
osVersion: "os_version", tdpWatts: "tdp_watts", settingsJson: "settings_json",
createdAt: "created_at", userId: "user_id" },
hardware: { slug: "slug", name: "name" },
user: { id: "id", name: "name", image: "image" },
}))
vi.mock("@/lib/db/index", () => ({
db: {
select: vi.fn(() => ({ from: vi.fn(() => ({ where: vi.fn(() => ({ limit: vi.fn(() => ({ orderBy: vi.fn(() => []) })) })) })) })),
},
}))
import { buildPluginGameResponse } from "@/lib/api/plugin-public"
describe("buildPluginGameResponse — shape contract", () => {
beforeEach(() => vi.clearAllMocks())
it("returns { game: null, error } shape when game is missing", async () => {
const r = await buildPluginGameResponse({ game: null })
expect(r.game).toBeNull()
expect(typeof r.error).toBe("string")
expect(r.estFps).toBeNull()
expect(r.topEntries).toEqual([])
expect(r.recentEntries).toEqual([])
})
it("returns estFps null when there are no entries", async () => {
const r = await buildPluginGameResponse({ game: { id: "g1", steamAppId: 123, title: "X", slug: "x" }, entries: [], recent: [] })
expect(r.game).not.toBeNull()
expect(r.estFps).toBeNull()
expect(r.topEntries).toEqual([])
expect(r.recentEntries).toEqual([])
})
it("computes estFps from entries and trims entry fields", async () => {
const entries = [
{ id: "e1", hardwareSlug: "steamdeck-oled", fpsAvg: 60, fpsLow: 40, fpsOnePercentLow: 45, fpsHigh: 90,
upscalerType: "none", frameGenMethod: "none", protonVersion: "9", osVersion: "SteamOS 3", tdpWatts: 12,
settingsJson: null, upvotes: 5, isPinned: true, createdAt: new Date("2026-01-01"),
userName: "u", userImage: null },
{ id: "e2", hardwareSlug: "steamdeck-oled", fpsAvg: 80, fpsLow: 55, fpsOnePercentLow: 60, fpsHigh: 120,
upscalerType: "fsr", frameGenMethod: "none", protonVersion: "9", osVersion: "SteamOS 3", tdpWatts: 15,
settingsJson: null, upvotes: 2, isPinned: false, createdAt: new Date("2026-02-01"),
userName: "u2", userImage: null },
]
const r = await buildPluginGameResponse({ game: { id: "g1", steamAppId: 123, title: "X", slug: "x" }, entries, recent: entries })
expect(r.estFps).not.toBeNull()
expect(r.estFps!.avg).toBeCloseTo(70, 1)
expect(r.estFps!.count).toBe(2)
expect(r.estFps!.high).toBe(120)
expect(r.estFps!.low).toBe(40)
expect(r.topEntries.length).toBe(2)
expect(r.topEntries[0].id).toBe("e1") // pinned first
})
})