Files
deckyvault/lib/api/saved-games.ts
T

163 lines
3.7 KiB
TypeScript

import { Elysia, t } from "elysia"
import { auth } from "@/lib/auth"
import { db } from "@/lib/db/index"
import { savedGames, games } from "@/lib/db/schema"
import { eq, and, sql } from "drizzle-orm"
export const savedGamesRoutes = new Elysia({ prefix: "/user/me/saved-games" })
.post(
"/",
async ({ request, body, set }) => {
const session = await auth.api.getSession({
headers: request.headers,
})
if (!session) {
set.status = 401
return { error: "Unauthorized" }
}
// Check if game exists
const [game] = await db
.select({ id: games.id })
.from(games)
.where(eq(games.id, body.gameId))
.limit(1)
if (!game) {
set.status = 404
return { error: "Game not found" }
}
// Check if already saved
const [existing] = await db
.select({ id: savedGames.id })
.from(savedGames)
.where(
and(
eq(savedGames.userId, session.user.id),
eq(savedGames.gameId, body.gameId),
),
)
.limit(1)
if (existing) {
set.status = 409
return { error: "Game already saved" }
}
const [saved] = await db
.insert(savedGames)
.values({
userId: session.user.id,
gameId: body.gameId,
})
.returning()
return { id: saved.id, gameId: saved.gameId, createdAt: saved.createdAt.toISOString() }
},
{
body: t.Object({
gameId: t.String(),
}),
},
)
.delete(
"/:gameId",
async ({ request, params, set }) => {
const session = await auth.api.getSession({
headers: request.headers,
})
if (!session) {
set.status = 401
return { error: "Unauthorized" }
}
const [deleted] = await db
.delete(savedGames)
.where(
and(
eq(savedGames.userId, session.user.id),
eq(savedGames.gameId, params.gameId),
),
)
.returning()
if (!deleted) {
set.status = 404
return { error: "Saved game not found" }
}
return { success: true }
},
{
params: t.Object({
gameId: t.String(),
}),
},
)
.get(
"/",
async ({ request, set }) => {
const session = await auth.api.getSession({
headers: request.headers,
})
if (!session) {
set.status = 401
return { error: "Unauthorized" }
}
const saved = await db
.select({
id: savedGames.id,
gameId: savedGames.gameId,
createdAt: savedGames.createdAt,
gameTitle: games.title,
gameHeaderImage: games.headerImage,
gameCapsuleImage: games.capsuleImage,
gameSteamAppId: games.steamAppId,
})
.from(savedGames)
.innerJoin(games, eq(savedGames.gameId, games.id))
.where(eq(savedGames.userId, session.user.id))
.orderBy(sql`${savedGames.createdAt} DESC`)
return saved.map((s) => ({
...s,
createdAt: s.createdAt.toISOString(),
}))
},
)
.get(
"/check/:gameId",
async ({ request, params, set }) => {
const session = await auth.api.getSession({
headers: request.headers,
})
if (!session) {
return { saved: false }
}
const [existing] = await db
.select({ id: savedGames.id })
.from(savedGames)
.where(
and(
eq(savedGames.userId, session.user.id),
eq(savedGames.gameId, params.gameId),
),
)
.limit(1)
return { saved: !!existing }
},
{
params: t.Object({
gameId: t.String(),
}),
},
)