586 lines
19 KiB
TypeScript
586 lines
19 KiB
TypeScript
import { Elysia, t } from "elysia"
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import { createCrudRoutes } from "./crud-builder"
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import { performanceEntries, games, gameVersions, hardware, user, gamePlatformSupport } from "@/lib/db/schema"
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import { db } from "@/lib/db/index"
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import { eq, and, desc, sql } from "drizzle-orm"
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import { requireRole } from "@/lib/auth/guard"
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import { checkAndAutoPin } from "./auto-pin"
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// ── Performance Entries CRUD ──────────────────────────────────────
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export const performanceRoutes = createCrudRoutes(performanceEntries, {
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prefix: "/performance",
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name: "Performance Entry",
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auth: { read: "public", write: "user", delete: "admin" },
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softDelete: true,
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search: { fields: ["userNotes"] },
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filter: { fields: ["hardwareSlug", "upscalerType", "upscalerVersion", "frameGenMethod"] },
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})
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// ── Verify endpoint (admin/mod) ───────────────────────────────────
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export const performanceVerifyRoutes = new Elysia({
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prefix: "/performance",
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})
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.post(
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"/:id/verify",
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async ({ params, request, set }) => {
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const guard = await requireRole(request.headers, ["contributor", "admin"])
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if (!guard.ok) {
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set.status = guard.status
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return { error: guard.error }
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}
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const [entry] = await db
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.select()
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.from(performanceEntries)
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.where(eq(performanceEntries.id, params.id))
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.limit(1)
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if (!entry) {
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set.status = 404
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return { error: "Performance entry not found" }
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}
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if (entry.verifiedAt) {
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set.status = 409
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return { error: "Entry already verified" }
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}
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const [updated] = await db
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.update(performanceEntries)
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.set({
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verifiedAt: new Date(),
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verifiedBy: guard.user.id,
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updatedAt: new Date(),
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})
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.where(eq(performanceEntries.id, params.id))
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.returning()
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return updated
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},
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{
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params: t.Object({ id: t.String() }),
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},
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)
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// ── Upvote ────────────────────────────────────────────────────────
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.post(
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"/:id/upvote",
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async ({ params, request, set }) => {
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const guard = await requireRole(request.headers, [
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"user",
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"contributor",
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"admin",
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])
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if (!guard.ok) {
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set.status = guard.status
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return { error: guard.error }
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}
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const [updated] = await db
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.update(performanceEntries)
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.set({
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upvotes: sql`${performanceEntries.upvotes} + 1`,
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updatedAt: new Date(),
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})
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.where(
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and(
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eq(performanceEntries.id, params.id),
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eq(performanceEntries.isRemoved, false),
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),
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)
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.returning()
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if (!updated) {
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set.status = 404
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return { error: "Performance entry not found" }
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}
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// Auto-pin check (fire and forget, result doesn't affect response)
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checkAndAutoPin(updated.id).catch((err) =>
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console.error("Auto-pin check failed:", err),
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)
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return updated
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},
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{
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params: t.Object({ id: t.String() }),
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},
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)
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// ── Downvote ──────────────────────────────────────────────────────
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.post(
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"/:id/downvote",
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async ({ params, request, set }) => {
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const guard = await requireRole(request.headers, [
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"user",
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"contributor",
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"admin",
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])
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if (!guard.ok) {
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set.status = guard.status
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return { error: guard.error }
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}
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const [updated] = await db
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.update(performanceEntries)
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.set({
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downvotes: sql`${performanceEntries.downvotes} + 1`,
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updatedAt: new Date(),
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})
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.where(
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and(
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eq(performanceEntries.id, params.id),
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eq(performanceEntries.isRemoved, false),
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),
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)
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.returning()
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if (!updated) {
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set.status = 404
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return { error: "Performance entry not found" }
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}
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// Auto-pin check (fire and forget, result doesn't affect response)
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checkAndAutoPin(updated.id).catch((err) =>
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console.error("Auto-pin check failed:", err),
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)
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return updated
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},
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{
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params: t.Object({ id: t.String() }),
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},
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)
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// ── Pin a preset (admin only) ──────────────────────────────────────
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.post(
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"/:id/pin",
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async ({ request, params, set }) => {
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const guard = await requireRole(request.headers, ["admin"])
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if (!guard.ok) { set.status = guard.status; return { error: guard.error } }
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const [entry] = await db
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.update(performanceEntries)
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.set({ isPinned: true, pinnedAt: new Date() })
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.where(eq(performanceEntries.id, params.id))
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.returning()
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if (!entry) { set.status = 404; return { error: "Entry not found" } }
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return { entry }
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},
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{ params: t.Object({ id: t.String() }) },
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)
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// ── Unpin a preset (admin only) ────────────────────────────────────
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.delete(
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"/:id/pin",
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async ({ request, params, set }) => {
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const guard = await requireRole(request.headers, ["admin"])
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if (!guard.ok) { set.status = guard.status; return { error: guard.error } }
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const [entry] = await db
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.update(performanceEntries)
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.set({ isPinned: false, pinnedAt: null })
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.where(eq(performanceEntries.id, params.id))
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.returning()
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if (!entry) { set.status = 404; return { error: "Entry not found" } }
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return { entry }
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},
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{ params: t.Object({ id: t.String() }) },
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)
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// ── User-scoped soft delete (owner or admin) ────────────────────
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.delete(
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"/:id/user-delete",
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async ({ params, body, request, set }) => {
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const guard = await requireRole(request.headers, [
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"user",
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"contributor",
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"admin",
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])
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if (!guard.ok) {
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set.status = guard.status
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return { error: guard.error }
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}
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const [entry] = await db
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.select({
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id: performanceEntries.id,
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userId: performanceEntries.userId,
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})
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.from(performanceEntries)
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.where(eq(performanceEntries.id, params.id))
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.limit(1)
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if (!entry) {
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set.status = 404
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return { error: "Performance entry not found" }
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}
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if (entry.userId !== guard.user.id && guard.user.role !== "admin") {
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set.status = 403
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return { error: "Not authorized to delete this entry" }
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}
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const reason = body?.reason as string | undefined
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const [updated] = await db
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.update(performanceEntries)
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.set({
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isRemoved: true,
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removedReason: reason ?? "User deleted",
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updatedAt: new Date(),
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})
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.where(eq(performanceEntries.id, params.id))
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.returning()
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if (!updated) {
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set.status = 404
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return { error: "Performance entry not found" }
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}
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return { success: true }
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},
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{
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params: t.Object({ id: t.String() }),
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body: t.Optional(t.Object({ reason: t.Optional(t.String()) })),
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},
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)
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// ── Edit entry (owner or admin) ───────────────────────────────────
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.patch(
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"/:id/edit",
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async ({ params, body, request, set }) => {
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const guard = await requireRole(request.headers, [
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"user",
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"contributor",
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"admin",
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])
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if (!guard.ok) {
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set.status = guard.status
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return { error: guard.error }
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}
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const [entry] = await db
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.select({
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id: performanceEntries.id,
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userId: performanceEntries.userId,
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})
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.from(performanceEntries)
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.where(eq(performanceEntries.id, params.id))
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.limit(1)
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if (!entry) {
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set.status = 404
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return { error: "Performance entry not found" }
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}
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if (entry.userId !== guard.user.id && guard.user.role !== "admin") {
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set.status = 403
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return { error: "Not authorized to edit this entry" }
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}
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const updateData: Partial<typeof performanceEntries.$inferInsert> = {
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updatedAt: new Date(),
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}
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if (body.fpsAvg !== undefined) updateData.fpsAvg = body.fpsAvg ?? undefined
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if (body.fpsOnePercentLow !== undefined) updateData.fpsOnePercentLow = body.fpsOnePercentLow ?? undefined
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if (body.fpsLow !== undefined) updateData.fpsLow = body.fpsLow ?? undefined
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if (body.fpsHigh !== undefined) updateData.fpsHigh = body.fpsHigh ?? undefined
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if (body.protonVersion !== undefined)
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updateData.protonVersion = body.protonVersion
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if (body.osVersion !== undefined)
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updateData.osVersion = body.osVersion
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if (body.upscalerType !== undefined)
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updateData.upscalerType = body.upscalerType ?? "none"
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if (body.upscalerVersion !== undefined)
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updateData.upscalerVersion = body.upscalerVersion
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if (body.frameGenMethod !== undefined)
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updateData.frameGenMethod = body.frameGenMethod ?? "none"
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if (body.launchOptions !== undefined)
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updateData.launchOptions = body.launchOptions
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if (body.settingsJson !== undefined)
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updateData.settingsJson = body.settingsJson
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if (body.userNotes !== undefined)
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updateData.userNotes = body.userNotes
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if (body.tdpWatts !== undefined) updateData.tdpWatts = body.tdpWatts ?? undefined
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if (body.youtubeVideoId !== undefined) {
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// Validate format
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if (body.youtubeVideoId !== null) {
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const ytId = body.youtubeVideoId.trim()
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if (!/^[a-zA-Z0-9_-]{11}$/.test(ytId)) {
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set.status = 400
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return { error: "Invalid YouTube video ID format" }
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}
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updateData.youtubeVideoId = ytId
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} else {
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updateData.youtubeVideoId = null
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}
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}
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const [updated] = await db
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.update(performanceEntries)
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.set(updateData)
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.where(eq(performanceEntries.id, params.id))
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.returning()
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// Update gamePlatformSupport anti-cheat info if provided
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if (
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body.antiCheatRelevant !== undefined ||
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body.antiCheatName !== undefined ||
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body.antiCheatStatus !== undefined
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) {
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// Need versionId to resolve gameId
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const [entryVersion] = await db
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.select({ versionId: performanceEntries.versionId })
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.from(performanceEntries)
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.where(eq(performanceEntries.id, params.id))
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.limit(1)
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if (entryVersion) {
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const [gv] = await db
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.select({ gameId: gameVersions.gameId })
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.from(gameVersions)
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.where(eq(gameVersions.id, entryVersion.versionId))
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.limit(1)
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if (gv) {
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const [existingSupport] = await db
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.select()
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.from(gamePlatformSupport)
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.where(
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and(
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eq(gamePlatformSupport.gameId, gv.gameId),
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eq(gamePlatformSupport.hardwareSlug, updated.hardwareSlug),
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),
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)
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.limit(1)
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if (existingSupport) {
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await db
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.update(gamePlatformSupport)
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.set({
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antiCheatRelevant:
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body.antiCheatRelevant !== undefined
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? body.antiCheatRelevant
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: existingSupport.antiCheatRelevant,
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antiCheatName:
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body.antiCheatName !== undefined
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? body.antiCheatName
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: existingSupport.antiCheatName,
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antiCheatStatus:
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body.antiCheatStatus !== undefined
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? (body.antiCheatStatus ?? "unknown")
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: existingSupport.antiCheatStatus,
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updatedAt: new Date(),
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})
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.where(eq(gamePlatformSupport.id, existingSupport.id))
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} else {
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await db.insert(gamePlatformSupport).values({
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gameId: gv.gameId,
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hardwareSlug: updated.hardwareSlug,
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isSupported: true,
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protonStatus: "unknown",
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antiCheatRelevant: body.antiCheatRelevant ?? false,
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antiCheatName: body.antiCheatName ?? null,
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antiCheatStatus: (body.antiCheatStatus ?? "unknown"),
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playabilityStatus: "unknown",
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})
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}
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}
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}
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}
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return updated
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},
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{
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params: t.Object({ id: t.String() }),
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body: t.Object({
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fpsAvg: t.Optional(t.Union([t.Number(), t.Null()])),
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fpsOnePercentLow: t.Optional(t.Union([t.Number(), t.Null()])),
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fpsLow: t.Optional(t.Union([t.Number(), t.Null()])),
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fpsHigh: t.Optional(t.Union([t.Number(), t.Null()])),
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protonVersion: t.Optional(t.Union([t.String(), t.Null()])),
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osVersion: t.Optional(t.Union([t.String(), t.Null()])),
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upscalerType: t.Optional(
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t.Union([
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t.Literal("none"),
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t.Literal("fsr"),
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t.Literal("dlss"),
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t.Literal("xess"),
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t.Literal("lsfg"),
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t.Literal("other"),
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t.Null(),
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]),
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),
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upscalerVersion: t.Optional(t.Union([t.String(), t.Null()])),
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frameGenMethod: t.Optional(
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t.Union([
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t.Literal("none"),
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t.Literal("fsr_fg"),
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t.Literal("dlss_fg"),
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t.Literal("lsfg"),
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t.Literal("other"),
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t.Null(),
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]),
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),
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launchOptions: t.Optional(t.Union([t.String(), t.Null()])),
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settingsJson: t.Optional(t.Union([t.Array(t.Any()), t.Null()])),
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userNotes: t.Optional(t.Union([t.String(), t.Null()])),
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tdpWatts: t.Optional(t.Union([t.Number(), t.Null()])),
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youtubeVideoId: t.Optional(t.Union([t.String(), t.Null()])),
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antiCheatRelevant: t.Optional(t.Boolean()),
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antiCheatName: t.Optional(t.Union([t.String(), t.Null()])),
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antiCheatStatus: t.Optional(
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t.Union([
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t.Literal("none"),
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t.Literal("supported"),
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t.Literal("unsupported"),
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t.Literal("unknown"),
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t.Null(),
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]),
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),
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}),
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},
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)
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// ── Best entry: highest-rated for latest version ──────────────────
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.get(
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"/best",
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async ({ query, set }) => {
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const { gameId, hardwareSlug } = query as {
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gameId?: string
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hardwareSlug?: string
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}
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if (!gameId) {
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set.status = 400
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return { error: "gameId query parameter is required" }
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}
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// Find the latest version for this game
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const [latestVersion] = await db
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.select()
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.from(gameVersions)
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.where(
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and(eq(gameVersions.gameId, gameId), eq(gameVersions.isLatest, true)),
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)
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.limit(1)
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if (!latestVersion) {
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set.status = 404
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return { error: "No versions found for this game" }
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}
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const conditions = [
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eq(performanceEntries.versionId, latestVersion.id),
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eq(performanceEntries.isRemoved, false),
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]
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if (hardwareSlug) {
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conditions.push(eq(performanceEntries.hardwareSlug, hardwareSlug))
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}
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const [bestEntry] = await db
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.select({
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id: performanceEntries.id,
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versionId: performanceEntries.versionId,
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hardwareSlug: performanceEntries.hardwareSlug,
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fpsAvg: performanceEntries.fpsAvg,
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fpsLow: performanceEntries.fpsLow,
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fpsHigh: performanceEntries.fpsHigh,
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upscalerType: performanceEntries.upscalerType,
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upscalerVersion: performanceEntries.upscalerVersion,
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frameGenMethod: performanceEntries.frameGenMethod,
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settingsJson: performanceEntries.settingsJson,
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userNotes: performanceEntries.userNotes,
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upvotes: performanceEntries.upvotes,
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downvotes: performanceEntries.downvotes,
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verifiedAt: performanceEntries.verifiedAt,
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createdAt: performanceEntries.createdAt,
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userName: user.name,
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userImage: user.image,
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hardwareName: hardware.name,
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versionString: gameVersions.versionString,
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})
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.from(performanceEntries)
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.innerJoin(user, eq(performanceEntries.userId, user.id))
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.innerJoin(hardware, eq(performanceEntries.hardwareSlug, hardware.slug))
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.innerJoin(gameVersions, eq(performanceEntries.versionId, gameVersions.id))
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.where(and(...conditions))
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.orderBy(
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desc(
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sql`${performanceEntries.upvotes} - ${performanceEntries.downvotes}`,
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),
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desc(performanceEntries.upvotes),
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)
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.limit(1)
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if (!bestEntry) {
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set.status = 404
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return { error: "No performance entries found" }
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}
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return bestEntry
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},
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{
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query: t.Object({
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gameId: t.String(),
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hardwareSlug: t.Optional(t.String()),
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}),
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},
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)
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// ── Stats endpoint: aggregated performance for a game+hardware combo ──
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.get(
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"/stats",
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async ({ query, set }) => {
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const { gameId, hardwareSlug, upscalerType, upscalerVersion } = query as {
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gameId?: string
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hardwareSlug?: string
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upscalerType?: string
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upscalerVersion?: string
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}
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if (!gameId) {
|
|
set.status = 400
|
|
return { error: "gameId query parameter is required" }
|
|
}
|
|
|
|
const conditions = [
|
|
eq(games.id, gameId),
|
|
eq(performanceEntries.isRemoved, false),
|
|
]
|
|
|
|
if (hardwareSlug) {
|
|
conditions.push(eq(performanceEntries.hardwareSlug, hardwareSlug))
|
|
}
|
|
if (upscalerType) {
|
|
conditions.push(eq(performanceEntries.upscalerType, upscalerType as any)) // eslint-disable-line @typescript-eslint/no-explicit-any
|
|
}
|
|
if (upscalerVersion) {
|
|
conditions.push(eq(performanceEntries.upscalerVersion, upscalerVersion))
|
|
}
|
|
|
|
// Join through gameVersions to get to games
|
|
const stats = await db
|
|
.select({
|
|
count: sql<number>`count(*)::int`,
|
|
fpsAvg: sql<number>`avg(${performanceEntries.fpsAvg})::real`,
|
|
fpsLow: sql<number>`percentile_cont(0.1) within group (order by ${performanceEntries.fpsAvg})::real`,
|
|
fpsHigh: sql<number>`percentile_cont(0.9) within group (order by ${performanceEntries.fpsAvg})::real`,
|
|
})
|
|
.from(performanceEntries)
|
|
.innerJoin(
|
|
gameVersions,
|
|
eq(performanceEntries.versionId, gameVersions.id),
|
|
)
|
|
.innerJoin(games, eq(gameVersions.gameId, games.id))
|
|
.where(and(...conditions))
|
|
|
|
return stats[0] ?? { count: 0, fpsAvg: null, fpsLow: null, fpsHigh: null }
|
|
},
|
|
{
|
|
query: t.Object({
|
|
gameId: t.String(),
|
|
hardwareSlug: t.Optional(t.String()),
|
|
upscalerType: t.Optional(t.String()),
|
|
upscalerVersion: t.Optional(t.String()),
|
|
}),
|
|
},
|
|
)
|