Files
deckyvault/plugins/decky-vault/main.py
T

450 lines
18 KiB
Python

import asyncio
import json
import os
import ssl
def _get_ssl_context():
"""Create an SSL context, trying verification first, falling back to unverified.
This handles systems where the CA bundle is missing or outdated (e.g., Steam Deck)."""
try:
ctx = ssl.create_default_context()
# Test that the context can actually verify by checking it has CAs
if ctx.get_ca_certs():
return ctx
except Exception:
pass
# Fall back to unverified if default context fails
return ssl._create_unverified_context()
try:
import decky
except ImportError:
# Allow running tests without the decky module (tests mock the path)
decky = None
def parse_mangohud_log(log_content: str) -> dict:
"""Parse a MangoHud log file's content and return FPS stats.
Returns: {fpsAvg, fpsLow, fpsHigh, fpsOnePercentLow, tdpWatts, error?}
"""
lines = log_content.strip().split('\n')
header_idx = None
fps_col = 0
frametime_col = None
gpu_power_col = None
for i, line in enumerate(lines):
stripped = line.strip()
if not stripped or stripped.startswith('#'):
continue
if 'fps' in stripped.lower() and ',' in stripped:
columns = [c.strip().lower() for c in stripped.split(',')]
if 'fps' in columns:
fps_col = columns.index('fps')
if 'frametime' in columns:
frametime_col = columns.index('frametime')
if 'gpu_power' in columns:
gpu_power_col = columns.index('gpu_power')
header_idx = i
break
if header_idx is None:
return {"error": "Could not find FPS column in log header"}
fps_values = []
frametime_values = []
gpu_power_values = []
for line in lines[header_idx + 1:]:
stripped = line.strip()
if not stripped or stripped.startswith('#'):
continue
if stripped.startswith(('97%', 'AVG', '1%', '0.1%', '5%')):
continue
parts = [p.strip() for p in stripped.split(',')]
try:
fps = float(parts[fps_col])
fps_values.append(fps)
if frametime_col is not None and frametime_col < len(parts):
frametime_values.append(float(parts[frametime_col]))
if gpu_power_col is not None and gpu_power_col < len(parts):
gpu_power_values.append(float(parts[gpu_power_col]))
except (ValueError, IndexError):
continue
if not fps_values:
return {"error": "No FPS data found in log"}
fps_avg = round(sum(fps_values) / len(fps_values), 1)
fps_low = round(min(fps_values), 1)
fps_high = round(max(fps_values), 1)
# 1% low: average the slowest 1% of frame times (largest frametimes),
# then convert to FPS. Falls back to the lowest FPS percentile if no
# frametime data is available.
if frametime_values:
sorted_ft = sorted(frametime_values)
one_percent_count = max(1, int(len(sorted_ft) * 0.01))
worst_ft = sorted_ft[-one_percent_count:]
avg_worst_ft = sum(worst_ft) / len(worst_ft)
fps_one_percent_low = round(1000.0 / avg_worst_ft, 1) if avg_worst_ft > 0 else None
else:
sorted_fps = sorted(fps_values)
one_percent_idx = max(0, int(len(sorted_fps) * 0.01))
fps_one_percent_low = round(sorted_fps[one_percent_idx], 1)
tdp_watts = None
if gpu_power_values:
tdp_watts = round(sum(gpu_power_values) / len(gpu_power_values), 1)
return {
"fpsAvg": fps_avg,
"fpsLow": fps_low,
"fpsHigh": fps_high,
"fpsOnePercentLow": fps_one_percent_low,
"tdpWatts": tdp_watts,
}
class Plugin:
async def _main(self):
if decky:
decky.logger.info(f"DeckyVault plugin loaded: {decky.DECKY_PLUGIN_NAME}")
self._settings_path = self._get_settings_path()
self._settings = self._read_settings()
async def _unload(self):
if decky:
decky.logger.info("DeckyVault plugin unloading")
async def _uninstall(self):
if decky:
decky.logger.info("DeckyVault plugin uninstalled")
def _get_settings_path(self):
if decky:
return os.path.join(decky.DECKY_PLUGIN_SETTINGS_DIR, "settings.json")
return os.path.join(os.path.expanduser("~"), ".deckyvault-test", "settings.json")
def _read_settings(self):
"""Read settings from JSON file. Returns empty dict if file missing."""
if os.path.exists(self._settings_path):
try:
with open(self._settings_path, 'r') as f:
return json.load(f)
except (json.JSONDecodeError, IOError):
return {}
return {}
def _write_settings(self, settings):
"""Write settings to JSON file, creating directory if needed."""
os.makedirs(os.path.dirname(self._settings_path), exist_ok=True)
with open(self._settings_path, 'w') as f:
json.dump(settings, f, indent=2)
async def get_settings(self) -> dict:
"""RPC: Return all plugin settings."""
return self._settings
async def set_setting(self, key: str, value) -> dict:
"""RPC: Set a single setting and persist. Returns updated settings."""
self._settings[key] = value
self._write_settings(self._settings)
return self._settings
async def check_mangohud(self) -> dict:
"""RPC: Check if MangoHud is installed. Returns {installed: bool, path: str, version: str}."""
import subprocess
try:
result = subprocess.run(
["which", "mangohud"],
capture_output=True, text=True, timeout=5
)
if result.returncode == 0:
mangohud_path = result.stdout.strip()
# Get version
version_result = subprocess.run(
["mangohud", "--version"],
capture_output=True, text=True, timeout=5
)
version = version_result.stdout.strip() if version_result.returncode == 0 else "unknown"
return {"installed": True, "path": mangohud_path, "version": version}
else:
return {"installed": False, "path": "", "version": ""}
except Exception as e:
return {"installed": False, "path": "", "version": "", "error": str(e)}
async def write_mangohud_config(self) -> dict:
"""RPC: Write the MangoHud logging config to ~/.config/MangoHud/MangoHud.conf.
Returns {success: bool, path: str, error: str?}."""
try:
home = os.path.expanduser("~")
config_dir = os.path.join(home, ".config", "MangoHud")
config_path = os.path.join(config_dir, "MangoHud.conf")
os.makedirs(config_dir, exist_ok=True)
# MangoHud config that enables logging with the metrics we need.
# output_folder is required for logging to work.
# We log to /tmp so the plugin can read it after the session.
config_content = """\
# DeckyVault MangoHud logging config
output_folder=/tmp
output_file=deckyvault-mangohud.log
autostart_log=0
fps
frame_timing
cpu_power
gpu_power
cpu_temp
gpu_temp
benchmark_percentiles=97,AVG,1,0.1
"""
with open(config_path, 'w') as f:
f.write(config_content)
return {"success": True, "path": config_path}
except Exception as e:
return {"success": False, "path": "", "error": str(e)}
async def get_mangohud_config(self) -> dict:
"""RPC: Read the current MangoHud config. Returns {exists: bool, content: str, path: str}."""
home = os.path.expanduser("~")
config_path = os.path.join(home, ".config", "MangoHud", "MangoHud.conf")
if os.path.exists(config_path):
with open(config_path, 'r') as f:
return {"exists": True, "content": f.read(), "path": config_path}
return {"exists": False, "content": "", "path": config_path}
async def read_and_parse_mangohud_log(self, log_path: str = "/tmp/deckyvault-mangohud.log") -> dict:
"""RPC: Read the MangoHud log file and return parsed FPS stats.
Returns parsed stats dict or {error: str}."""
if not os.path.exists(log_path):
return {"error": f"MangoHud log not found at {log_path}. Make sure MangoHud is enabled and logging."}
try:
with open(log_path, 'r') as f:
content = f.read()
if not content.strip():
return {"error": "MangoHud log is empty. Recording may have been too short."}
return parse_mangohud_log(content)
except Exception as e:
return {"error": f"Failed to read log: {str(e)}"}
async def clear_mangohud_log(self, log_path: str = "/tmp/deckyvault-mangohud.log") -> dict:
"""RPC: Delete the MangoHud log file so the next recording starts fresh."""
try:
if os.path.exists(log_path):
os.remove(log_path)
return {"success": True}
except Exception as e:
return {"success": False, "error": str(e)}
async def get_hardware_info(self) -> dict:
"""RPC: Detect hardware model from DMI. Returns {slug, name, raw}."""
# Steam Deck models: Jupiter = LCD, Galileo = OLED
product_name = ""
try:
with open("/sys/class/dmi/id/product_name", 'r') as f:
product_name = f.read().strip()
except (IOError, FileNotFoundError):
pass
slug = "unknown"
name = "Unknown Device"
if product_name == "Jupiter":
slug = "steamdeck-lcd"
name = "Steam Deck LCD"
elif product_name == "Galileo":
slug = "steamdeck-oled"
name = "Steam Deck OLED"
elif product_name:
name = product_name
slug = product_name.lower().replace(" ", "-")
return {"slug": slug, "name": name, "raw": product_name}
async def get_os_version(self) -> str:
"""RPC: Read OS version from /etc/os-release."""
try:
with open("/etc/os-release", 'r') as f:
for line in f:
if line.startswith("PRETTY_NAME="):
return line.split("=", 1)[1].strip().strip('"')
return "unknown"
except (IOError, FileNotFoundError):
return "unknown"
async def get_proton_version(self, app_id: int) -> str:
"""RPC: Attempt to read the Proton version for a Steam app.
Reads from the Steam compatdata directory."""
try:
home = os.path.expanduser("~")
# Steam compat data lives in ~/.steam/steam/steamapps/compatdata/<appid>/
compat_path = os.path.join(home, ".steam", "steam", "steamapps", "compatdata", str(app_id))
version_file = os.path.join(compat_path, "version")
if os.path.exists(version_file):
with open(version_file, 'r') as f:
return f.read().strip()
return ""
except (IOError, FileNotFoundError):
return ""
async def get_launch_options(self, app_id: int) -> str:
"""RPC: Read launch options for a Steam app from localconfig.vdf.
This is best-effort — the VDF format is not officially documented."""
try:
home = os.path.expanduser("~")
# localconfig.vdf path varies; try common locations
config_paths = [
os.path.join(home, ".steam", "steam", "usercfg", "localconfig.vdf"),
os.path.join(home, ".local", "share", "Steam", "usercfg", "localconfig.vdf"),
]
for config_path in config_paths:
if os.path.exists(config_path):
with open(config_path, 'r') as f:
content = f.read()
# Best-effort: look for LaunchOptions near the app ID
# This is a simple heuristic — VDF parsing is complex
app_str = f'"{app_id}"'
idx = content.find(app_str)
if idx != -1:
# Search for LaunchOptions within ~2000 chars after app ID
search_region = content[idx:idx + 2000]
lo_idx = search_region.find('"LaunchOptions"')
if lo_idx != -1:
# Extract the value between quotes
value_start = search_region.find('"', lo_idx + len('"LaunchOptions"')) + 1
value_end = search_region.find('"', value_start)
if value_start > 0 and value_end > value_start:
return search_region[value_start:value_end]
return ""
return ""
except (IOError, FileNotFoundError):
return ""
async def export_to_file(self, data: dict, export_path: str) -> dict:
"""RPC: Write a DeckyVaultImportV1 payload as JSON to the given path.
Returns {success: bool, path: str, error: str?}."""
try:
# Sanitize the filename — the frontend passes a full path including filename
export_dir = os.path.dirname(export_path)
if export_dir and not os.path.exists(export_dir):
os.makedirs(export_dir, exist_ok=True)
with open(export_path, 'w') as f:
json.dump(data, f, indent=2)
return {"success": True, "path": export_path}
except PermissionError:
return {"success": False, "path": "", "error": f"Permission denied writing to {export_path}"}
except Exception as e:
return {"success": False, "path": "", "error": str(e)}
async def upload_to_deckyvault(self, data: dict, api_key: str, base_url: str = "https://deckyvault.xyz") -> dict:
"""RPC: Upload a DeckyVaultImportV1 payload to the DeckyVault API.
Uses urllib to avoid external dependencies.
Returns {success: bool, data: dict?, error: str?, status: int?}."""
import urllib.request
import urllib.error
try:
url = f"{base_url}/api/performance/import"
payload = json.dumps(data).encode('utf-8')
req = urllib.request.Request(
url,
data=payload,
headers={
"Content-Type": "application/json",
"x-api-key": api_key,
},
method="POST"
)
context = _get_ssl_context()
with urllib.request.urlopen(req, timeout=30, context=context) as response:
status = response.status
body = response.read().decode('utf-8')
result = json.loads(body)
if status == 201:
return {"success": True, "data": result, "status": status}
else:
return {"success": False, "error": result.get("error", "Upload failed"), "status": status}
except urllib.error.HTTPError as e:
error_body = e.read().decode('utf-8')
try:
error_msg = json.loads(error_body).get("error", error_body)
except json.JSONDecodeError:
error_msg = error_body
return {"success": False, "error": error_msg, "status": e.code}
except urllib.error.URLError as e:
return {"success": False, "error": f"Network error: {str(e.reason)}", "status": 0}
except Exception as e:
return {"success": False, "error": str(e), "status": 0}
async def test_api_key(self, api_key: str, base_url: str = "https://deckyvault.xyz") -> dict:
"""RPC: Test if an API key is valid by calling the games lookup endpoint.
Returns {valid: bool, error: str?}."""
import urllib.request
import urllib.error
try:
url = f"{base_url}/api/games/lookup?steamAppId=0"
req = urllib.request.Request(
url,
headers={"x-api-key": api_key},
method="GET"
)
context = _get_ssl_context()
with urllib.request.urlopen(req, timeout=10, context=context) as response:
# A 404 (game not found) still means the API key is valid
return {"valid": True}
except urllib.error.HTTPError as e:
if e.code == 401:
return {"valid": False, "error": "Invalid API key"}
elif e.code in (400, 404):
return {"valid": True} # Key works, just bad request or no game with ID 0
else:
return {"valid": False, "error": f"Server returned status {e.code}"}
except urllib.error.URLError as e:
return {"valid": False, "error": f"Network error: {str(e.reason)}"}
except Exception as e:
return {"valid": False, "error": str(e)}
async def export_config(self, settings: dict) -> dict:
"""RPC: Export current settings to Downloads/deckyvault-config.json.
Returns {success: bool, path?: str, error?: str}."""
try:
home = os.path.expanduser("~")
config_path = os.path.join(home, "Downloads", "deckyvault-config.json")
with open(config_path, 'w') as f:
json.dump(settings, f, indent=2)
return {"success": True, "path": config_path}
except Exception as e:
return {"success": False, "error": str(e)}
async def import_config(self) -> dict:
"""RPC: Import settings from the latest deckyvault-config.json in Downloads.
Returns {success: bool, settings?: dict, error?: str}."""
try:
home = os.path.expanduser("~")
config_path = os.path.join(home, "Downloads", "deckyvault-config.json")
if not os.path.exists(config_path):
return {"success": False, "error": "No deckyvault-config.json found in Downloads"}
with open(config_path, 'r') as f:
settings = json.load(f)
return {
"success": True,
"settings": {
"apiKey": settings.get("apiKey", ""),
"exportPath": settings.get("exportPath", "/home/deck/Downloads"),
"baseUrl": settings.get("baseUrl", "https://deckyvault.xyz"),
"hardwareSlug": settings.get("hardwareSlug", None),
}
}
except Exception as e:
return {"success": False, "error": str(e)}